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Home  /  Videos  /  PS3  /  Why Is Blu-ray Being Untouched?

Why Is Blu-ray Being Untouched?

July 20th, 2009 Nick McCandless 177 comments

Today I talk about Blu-ray not being fully utilized for gaming purposes by game developers. Why don’t multiplatform titles along with PS3 exclusives go to the extent of Metal Gear Solid 4 and require a 50gb dual layer Blu-ray?

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Nick McCandless

177 Comments

  1. Nick McCandless
    July 20, 2009 at 12:49 pm Reply

    Please remember, like I stated in the video, most of the PS3 exclusives use the Blu-ray and take up more than 9gb (storage space of DVD 9 on Xbox 360), but besides Metal Gear Solid 4, who else is truly utilizing Blu-ray to its full potential? That is what I explain in this video and just want to clear this up before people start going nuts.

  2. Nick McCandless
    July 20, 2009 at 12:49 pm Reply

    Please remember, like I stated in the video, most of the PS3 exclusives use the Blu-ray and take up more than 9gb (storage space of DVD 9 on Xbox 360), but besides Metal Gear Solid 4, who else is truly utilizing Blu-ray to its full potential? That is what I explain in this video and just want to clear this up before people start going nuts.

  3. Nick McCandless
    July 20, 2009 at 12:49 pm Reply

    Please remember, like I stated in the video, most of the PS3 exclusives use the Blu-ray and take up more than 9gb (storage space of DVD 9 on Xbox 360), but besides Metal Gear Solid 4, who else is truly utilizing Blu-ray to its full potential? That is what I explain in this video and just want to clear this up before people start going nuts.

  4. Nick McCandless
    July 20, 2009 at 12:49 pm Reply

    Please remember, like I stated in the video, most of the PS3 exclusives use the Blu-ray and take up more than 9gb (storage space of DVD 9 on Xbox 360), but besides Metal Gear Solid 4, who else is truly utilizing Blu-ray to its full potential? That is what I explain in this video and just want to clear this up before people start going nuts.

  5. mm
    Cisco Martinez
    July 20, 2009 at 1:07 pm Reply

    Well, from what I read on the internet awhile back, LittleBigPlanet did in fact utilize the extra space. The game took up 40 gigabytes. It was mostly filled with tutorials and videos.

  6. mm
    Cisco Martinez
    July 20, 2009 at 1:07 pm Reply

    Well, from what I read on the internet awhile back, LittleBigPlanet did in fact utilize the extra space. The game took up 40 gigabytes. It was mostly filled with tutorials and videos.

  7. mm
    Cisco Martinez
    July 20, 2009 at 1:07 pm Reply

    Well, from what I read on the internet awhile back, LittleBigPlanet did in fact utilize the extra space. The game took up 40 gigabytes. It was mostly filled with tutorials and videos.

  8. mm
    Cisco Martinez
    July 20, 2009 at 1:07 pm Reply

    Well, from what I read on the internet awhile back, LittleBigPlanet did in fact utilize the extra space. The game took up 40 gigabytes. It was mostly filled with tutorials and videos.

  9. Nick McCandless
    July 20, 2009 at 1:10 pm Reply

    There are a couple games in which I did not mention, but I have had people ask why all games are not fully utilizing Blu-ray, so I decided to talk about it today. Plus, they could have always compressed the tutorials and videos and got it onto a 9gb disc.

  10. Nick McCandless
    July 20, 2009 at 1:10 pm Reply

    There are a couple games in which I did not mention, but I have had people ask why all games are not fully utilizing Blu-ray, so I decided to talk about it today. Plus, they could have always compressed the tutorials and videos and got it onto a 9gb disc.

  11. Nick McCandless
    July 20, 2009 at 1:10 pm Reply

    There are a couple games in which I did not mention, but I have had people ask why all games are not fully utilizing Blu-ray, so I decided to talk about it today. Plus, they could have always compressed the tutorials and videos and got it onto a 9gb disc.

  12. Nick McCandless
    July 20, 2009 at 1:10 pm Reply

    There are a couple games in which I did not mention, but I have had people ask why all games are not fully utilizing Blu-ray, so I decided to talk about it today. Plus, they could have always compressed the tutorials and videos and got it onto a 9gb disc.

  13. mm
    Cisco Martinez
    July 20, 2009 at 1:21 pm Reply

    Maybe since the PS3 has a ten year life cycle they want to gradually increase the amount of content on the disk.

    Side note, I would love to see Rock Band or Guitar Hero take advantage of the Blu-ray disk. They could probably fit a thousand or so many songs on a DL disk.

  14. mm
    Cisco Martinez
    July 20, 2009 at 1:21 pm Reply

    Maybe since the PS3 has a ten year life cycle they want to gradually increase the amount of content on the disk.

    Side note, I would love to see Rock Band or Guitar Hero take advantage of the Blu-ray disk. They could probably fit a thousand or so many songs on a DL disk.

  15. mm
    Cisco Martinez
    July 20, 2009 at 1:21 pm Reply

    Maybe since the PS3 has a ten year life cycle they want to gradually increase the amount of content on the disk.

    Side note, I would love to see Rock Band or Guitar Hero take advantage of the Blu-ray disk. They could probably fit a thousand or so many songs on a DL disk.

  16. mm
    Cisco Martinez
    July 20, 2009 at 1:21 pm Reply

    Maybe since the PS3 has a ten year life cycle they want to gradually increase the amount of content on the disk.

    Side note, I would love to see Rock Band or Guitar Hero take advantage of the Blu-ray disk. They could probably fit a thousand or so many songs on a DL disk.

  17. Nick McCandless
    July 20, 2009 at 1:33 pm Reply

    I am not a developer, but the reason why those videos take up that much space is because they are uncompressed and I know that for fact. I have seen many 360 titles with more content and better visuals than LittleBigPlanet that fit on one disc.

    I definitely think the games, exclusives anyways, will increase in size which I mentioned in the video. They could place thousands of songs on Guitar Hero or Rock Band, but they will not do so because they distribute those extra songs as DLC which makes them money.

  18. Nick McCandless
    July 20, 2009 at 1:33 pm Reply

    I am not a developer, but the reason why those videos take up that much space is because they are uncompressed and I know that for fact. I have seen many 360 titles with more content and better visuals than LittleBigPlanet that fit on one disc.

    I definitely think the games, exclusives anyways, will increase in size which I mentioned in the video. They could place thousands of songs on Guitar Hero or Rock Band, but they will not do so because they distribute those extra songs as DLC which makes them money.

  19. Nick McCandless
    July 20, 2009 at 1:33 pm Reply

    I am not a developer, but the reason why those videos take up that much space is because they are uncompressed and I know that for fact. I have seen many 360 titles with more content and better visuals than LittleBigPlanet that fit on one disc.

    I definitely think the games, exclusives anyways, will increase in size which I mentioned in the video. They could place thousands of songs on Guitar Hero or Rock Band, but they will not do so because they distribute those extra songs as DLC which makes them money.

  20. Nick McCandless
    July 20, 2009 at 1:33 pm Reply

    I am not a developer, but the reason why those videos take up that much space is because they are uncompressed and I know that for fact. I have seen many 360 titles with more content and better visuals than LittleBigPlanet that fit on one disc.

    I definitely think the games, exclusives anyways, will increase in size which I mentioned in the video. They could place thousands of songs on Guitar Hero or Rock Band, but they will not do so because they distribute those extra songs as DLC which makes them money.

  21. mm
    Alexander
    July 20, 2009 at 2:35 pm Reply

    Killzone 2 takes up 2gb each level in story mode. I think there are 10 levels and like 4 sections in each level so thats about 20gb(did not do the math). So multiplayer will only take up 2.6gb so KZ2 might use 22.8gb or something still not to sure.

  22. mm
    Alexander
    July 20, 2009 at 2:35 pm Reply

    Killzone 2 takes up 2gb each level in story mode. I think there are 10 levels and like 4 sections in each level so thats about 20gb(did not do the math). So multiplayer will only take up 2.6gb so KZ2 might use 22.8gb or something still not to sure.

  23. mm
    Alexander
    July 20, 2009 at 2:35 pm Reply

    Killzone 2 takes up 2gb each level in story mode. I think there are 10 levels and like 4 sections in each level so thats about 20gb(did not do the math). So multiplayer will only take up 2.6gb so KZ2 might use 22.8gb or something still not to sure.

  24. mm
    Alexander
    July 20, 2009 at 2:35 pm Reply

    Killzone 2 takes up 2gb each level in story mode. I think there are 10 levels and like 4 sections in each level so thats about 20gb(did not do the math). So multiplayer will only take up 2.6gb so KZ2 might use 22.8gb or something still not to sure.

  25. mm
    Alexander
    July 20, 2009 at 2:35 pm Reply

    I think hat MGS4 uses only 30gb or something.

  26. mm
    Alexander
    July 20, 2009 at 2:35 pm Reply

    I think hat MGS4 uses only 30gb or something.

  27. mm
    Alexander
    July 20, 2009 at 2:35 pm Reply

    I think hat MGS4 uses only 30gb or something.

  28. mm
    Alexander
    July 20, 2009 at 2:35 pm Reply

    I think hat MGS4 uses only 30gb or something.

  29. LevelHead
    July 20, 2009 at 2:55 pm Reply

    It really comes down to costs, risk and low install base. MGS4 succeeded do to the MGS following it had from previous generations. How many new IP’s are going to be PS3 exclusive from 3rd party developers? Not many. Getting back your return is much harder now. Costs have risen dramatically, the PS3 is not catching on like previous Playstation consoles so the userbase to sell to is fairly small and it’s risky making a new IP period, let alone one that takes up a blu ray disc.

    Blu ray also gives developers room to be sloppy. They don’t need to compress things and I think Bethesda even duplicated a lot of the files on Oblivion due to the way blu ray reads data.

  30. LevelHead
    July 20, 2009 at 2:55 pm Reply

    It really comes down to costs, risk and low install base. MGS4 succeeded do to the MGS following it had from previous generations. How many new IP’s are going to be PS3 exclusive from 3rd party developers? Not many. Getting back your return is much harder now. Costs have risen dramatically, the PS3 is not catching on like previous Playstation consoles so the userbase to sell to is fairly small and it’s risky making a new IP period, let alone one that takes up a blu ray disc.

    Blu ray also gives developers room to be sloppy. They don’t need to compress things and I think Bethesda even duplicated a lot of the files on Oblivion due to the way blu ray reads data.

  31. LevelHead
    July 20, 2009 at 2:55 pm Reply

    It really comes down to costs, risk and low install base. MGS4 succeeded do to the MGS following it had from previous generations. How many new IP’s are going to be PS3 exclusive from 3rd party developers? Not many. Getting back your return is much harder now. Costs have risen dramatically, the PS3 is not catching on like previous Playstation consoles so the userbase to sell to is fairly small and it’s risky making a new IP period, let alone one that takes up a blu ray disc.

    Blu ray also gives developers room to be sloppy. They don’t need to compress things and I think Bethesda even duplicated a lot of the files on Oblivion due to the way blu ray reads data.

  32. LevelHead
    July 20, 2009 at 2:55 pm Reply

    It really comes down to costs, risk and low install base. MGS4 succeeded do to the MGS following it had from previous generations. How many new IP’s are going to be PS3 exclusive from 3rd party developers? Not many. Getting back your return is much harder now. Costs have risen dramatically, the PS3 is not catching on like previous Playstation consoles so the userbase to sell to is fairly small and it’s risky making a new IP period, let alone one that takes up a blu ray disc.

    Blu ray also gives developers room to be sloppy. They don’t need to compress things and I think Bethesda even duplicated a lot of the files on Oblivion due to the way blu ray reads data.

  33. The Truth
    July 20, 2009 at 3:22 pm Reply

    You should not form an opinion or bias without having any development experience. Audio is the biggest key to bluray. You can have fully uncomopressed 7.1 channel audio along with the 1080p/720p videos which will take up much more space than any dvd can handle. Also please realize that HD textures are used in most PS3 exclusives apart from SD textures which are normally used on 360 titles..sure they look good in Gears but if you look closely you can see just how grainy the textures are.

    The 360 is at it’s limit in terms of capacity and quality of games. Sure you can replicate that quality but not move past it. Bluray allows developers to have the freedom to make a game the way they want to instead of being limited to online restrictions, size limits, and just big brother breathing down your neck.

    The first three years of the PS2 went about the same as the first 3 for the PS3. The media would complain about how the use of DVD was a risk and unnecessary as no game would max it out as EA games only used about 800MB until the 360 came out. But then we see games like Shadow of the Colossus, God of War 2, and FF12 fully utilizing the space by the end of the console life cycle. Sony planned for a 10 year life cycle just as they did for the PS2 which is on it’s 7th year and still selling like hot cakes. We are on year 3 still. You are also overlooking upcoming titles such as Heavy Rain which will never be possible on a DVD, God of War 3 (never fit a DVD), FF13 even coming to the 360 but I guarantee on more than 3 DVDs or have comprimised visuals/audio. FF13 Versus which no one remembers is an exclusive and will be the better of the two FF13’s as Square producers have said their heart lies with “Lightning” (main character of Versus).

    Just do yourself a favor and stick to review Wii games as you do not have enough knowledge to give your opinion on development of high end games.

  34. The Truth
    July 20, 2009 at 3:22 pm Reply

    You should not form an opinion or bias without having any development experience. Audio is the biggest key to bluray. You can have fully uncomopressed 7.1 channel audio along with the 1080p/720p videos which will take up much more space than any dvd can handle. Also please realize that HD textures are used in most PS3 exclusives apart from SD textures which are normally used on 360 titles..sure they look good in Gears but if you look closely you can see just how grainy the textures are.

    The 360 is at it’s limit in terms of capacity and quality of games. Sure you can replicate that quality but not move past it. Bluray allows developers to have the freedom to make a game the way they want to instead of being limited to online restrictions, size limits, and just big brother breathing down your neck.

    The first three years of the PS2 went about the same as the first 3 for the PS3. The media would complain about how the use of DVD was a risk and unnecessary as no game would max it out as EA games only used about 800MB until the 360 came out. But then we see games like Shadow of the Colossus, God of War 2, and FF12 fully utilizing the space by the end of the console life cycle. Sony planned for a 10 year life cycle just as they did for the PS2 which is on it’s 7th year and still selling like hot cakes. We are on year 3 still. You are also overlooking upcoming titles such as Heavy Rain which will never be possible on a DVD, God of War 3 (never fit a DVD), FF13 even coming to the 360 but I guarantee on more than 3 DVDs or have comprimised visuals/audio. FF13 Versus which no one remembers is an exclusive and will be the better of the two FF13’s as Square producers have said their heart lies with “Lightning” (main character of Versus).

    Just do yourself a favor and stick to review Wii games as you do not have enough knowledge to give your opinion on development of high end games.

  35. The Truth
    July 20, 2009 at 3:22 pm Reply

    You should not form an opinion or bias without having any development experience. Audio is the biggest key to bluray. You can have fully uncomopressed 7.1 channel audio along with the 1080p/720p videos which will take up much more space than any dvd can handle. Also please realize that HD textures are used in most PS3 exclusives apart from SD textures which are normally used on 360 titles..sure they look good in Gears but if you look closely you can see just how grainy the textures are.

    The 360 is at it’s limit in terms of capacity and quality of games. Sure you can replicate that quality but not move past it. Bluray allows developers to have the freedom to make a game the way they want to instead of being limited to online restrictions, size limits, and just big brother breathing down your neck.

    The first three years of the PS2 went about the same as the first 3 for the PS3. The media would complain about how the use of DVD was a risk and unnecessary as no game would max it out as EA games only used about 800MB until the 360 came out. But then we see games like Shadow of the Colossus, God of War 2, and FF12 fully utilizing the space by the end of the console life cycle. Sony planned for a 10 year life cycle just as they did for the PS2 which is on it’s 7th year and still selling like hot cakes. We are on year 3 still. You are also overlooking upcoming titles such as Heavy Rain which will never be possible on a DVD, God of War 3 (never fit a DVD), FF13 even coming to the 360 but I guarantee on more than 3 DVDs or have comprimised visuals/audio. FF13 Versus which no one remembers is an exclusive and will be the better of the two FF13’s as Square producers have said their heart lies with “Lightning” (main character of Versus).

    Just do yourself a favor and stick to review Wii games as you do not have enough knowledge to give your opinion on development of high end games.

  36. The Truth
    July 20, 2009 at 3:22 pm Reply

    You should not form an opinion or bias without having any development experience. Audio is the biggest key to bluray. You can have fully uncomopressed 7.1 channel audio along with the 1080p/720p videos which will take up much more space than any dvd can handle. Also please realize that HD textures are used in most PS3 exclusives apart from SD textures which are normally used on 360 titles..sure they look good in Gears but if you look closely you can see just how grainy the textures are.

    The 360 is at it’s limit in terms of capacity and quality of games. Sure you can replicate that quality but not move past it. Bluray allows developers to have the freedom to make a game the way they want to instead of being limited to online restrictions, size limits, and just big brother breathing down your neck.

    The first three years of the PS2 went about the same as the first 3 for the PS3. The media would complain about how the use of DVD was a risk and unnecessary as no game would max it out as EA games only used about 800MB until the 360 came out. But then we see games like Shadow of the Colossus, God of War 2, and FF12 fully utilizing the space by the end of the console life cycle. Sony planned for a 10 year life cycle just as they did for the PS2 which is on it’s 7th year and still selling like hot cakes. We are on year 3 still. You are also overlooking upcoming titles such as Heavy Rain which will never be possible on a DVD, God of War 3 (never fit a DVD), FF13 even coming to the 360 but I guarantee on more than 3 DVDs or have comprimised visuals/audio. FF13 Versus which no one remembers is an exclusive and will be the better of the two FF13’s as Square producers have said their heart lies with “Lightning” (main character of Versus).

    Just do yourself a favor and stick to review Wii games as you do not have enough knowledge to give your opinion on development of high end games.

  37. Nick McCandless
    July 20, 2009 at 3:30 pm Reply

    [quote]Audio is the biggest key to bluray.[/quote]

    [quote]…sure they look good in Gears but if you look closely you can see just how grainy the textures are. [/quote]
    So when you go play a game, you are going to put your face on the screen just to see little grainy textures? Plus, you cannot tell me games like Resistance 2 are not grainy.

    [quote]Just do yourself a favor and stick to review Wii games as you do not have enough knowledge to give your opinion on development of high end games.[/quote]
    I do have the knowledge, but the difference is you are looking at it from a PS3 fanboy point of view and I am viewing it in a more reaonable way. Most people go buy a console to play games. Not say “Oh I need to see which version looks better…blah blah blah”. I do not care if this game looks a little better than the other game. It all comes down to having fun and enjoying yourself. I am not going to walk up to the screen and find any visual faults I can. I will sit back, relax, and play.

  38. Nick McCandless
    July 20, 2009 at 3:30 pm Reply

    [quote]Audio is the biggest key to bluray.[/quote]

    [quote]…sure they look good in Gears but if you look closely you can see just how grainy the textures are. [/quote]
    So when you go play a game, you are going to put your face on the screen just to see little grainy textures? Plus, you cannot tell me games like Resistance 2 are not grainy.

    [quote]Just do yourself a favor and stick to review Wii games as you do not have enough knowledge to give your opinion on development of high end games.[/quote]
    I do have the knowledge, but the difference is you are looking at it from a PS3 fanboy point of view and I am viewing it in a more reaonable way. Most people go buy a console to play games. Not say “Oh I need to see which version looks better…blah blah blah”. I do not care if this game looks a little better than the other game. It all comes down to having fun and enjoying yourself. I am not going to walk up to the screen and find any visual faults I can. I will sit back, relax, and play.

  39. Nick McCandless
    July 20, 2009 at 3:30 pm Reply

    [quote]Audio is the biggest key to bluray.[/quote]

    [quote]…sure they look good in Gears but if you look closely you can see just how grainy the textures are. [/quote]
    So when you go play a game, you are going to put your face on the screen just to see little grainy textures? Plus, you cannot tell me games like Resistance 2 are not grainy.

    [quote]Just do yourself a favor and stick to review Wii games as you do not have enough knowledge to give your opinion on development of high end games.[/quote]
    I do have the knowledge, but the difference is you are looking at it from a PS3 fanboy point of view and I am viewing it in a more reaonable way. Most people go buy a console to play games. Not say “Oh I need to see which version looks better…blah blah blah”. I do not care if this game looks a little better than the other game. It all comes down to having fun and enjoying yourself. I am not going to walk up to the screen and find any visual faults I can. I will sit back, relax, and play.

  40. Nick McCandless
    July 20, 2009 at 3:30 pm Reply

    [quote]Audio is the biggest key to bluray.[/quote]

    [quote]…sure they look good in Gears but if you look closely you can see just how grainy the textures are. [/quote]
    So when you go play a game, you are going to put your face on the screen just to see little grainy textures? Plus, you cannot tell me games like Resistance 2 are not grainy.

    [quote]Just do yourself a favor and stick to review Wii games as you do not have enough knowledge to give your opinion on development of high end games.[/quote]
    I do have the knowledge, but the difference is you are looking at it from a PS3 fanboy point of view and I am viewing it in a more reaonable way. Most people go buy a console to play games. Not say “Oh I need to see which version looks better…blah blah blah”. I do not care if this game looks a little better than the other game. It all comes down to having fun and enjoying yourself. I am not going to walk up to the screen and find any visual faults I can. I will sit back, relax, and play.

  41. geo157
    July 20, 2009 at 3:36 pm Reply

    I’ve played MSG4 all the way through and thought it was great. It wasn’t dual layer. Maybe I misunderstood the video. PS3 exclusives tend to be graphically better in my opinion for the reason of the topic video today. That doesn’t mean I wouldn’t buy Prototype that’s muliplatform. I just think multiplatform games sometimes aren’t up to par with what the PS3’s capable of. It’s no big deal. Nick, keep up the great work and you don’t need to apologize all the time unless you really get your data info wrong.

  42. geo157
    July 20, 2009 at 3:36 pm Reply

    I’ve played MSG4 all the way through and thought it was great. It wasn’t dual layer. Maybe I misunderstood the video. PS3 exclusives tend to be graphically better in my opinion for the reason of the topic video today. That doesn’t mean I wouldn’t buy Prototype that’s muliplatform. I just think multiplatform games sometimes aren’t up to par with what the PS3’s capable of. It’s no big deal. Nick, keep up the great work and you don’t need to apologize all the time unless you really get your data info wrong.

  43. geo157
    July 20, 2009 at 3:36 pm Reply

    I’ve played MSG4 all the way through and thought it was great. It wasn’t dual layer. Maybe I misunderstood the video. PS3 exclusives tend to be graphically better in my opinion for the reason of the topic video today. That doesn’t mean I wouldn’t buy Prototype that’s muliplatform. I just think multiplatform games sometimes aren’t up to par with what the PS3’s capable of. It’s no big deal. Nick, keep up the great work and you don’t need to apologize all the time unless you really get your data info wrong.

  44. geo157
    July 20, 2009 at 3:36 pm Reply

    I’ve played MSG4 all the way through and thought it was great. It wasn’t dual layer. Maybe I misunderstood the video. PS3 exclusives tend to be graphically better in my opinion for the reason of the topic video today. That doesn’t mean I wouldn’t buy Prototype that’s muliplatform. I just think multiplatform games sometimes aren’t up to par with what the PS3’s capable of. It’s no big deal. Nick, keep up the great work and you don’t need to apologize all the time unless you really get your data info wrong.

  45. Nick McCandless
    July 20, 2009 at 3:40 pm Reply

    Thanks man the love means a lot. I do have to correct you though. Metal Gear Solid 4 was on a 50gb Blu-ray disc which is a dual layer disc. Single layer is 25gb. I just wanted to apologize for getting my information about the attachment ratios twisted. I am not going to be one of those people who always thinks there right because in the end, I am a normal person and I make mistakes as well, but it all comes down to who admits their mistakes and who doesn’t.

  46. Nick McCandless
    July 20, 2009 at 3:40 pm Reply

    Thanks man the love means a lot. I do have to correct you though. Metal Gear Solid 4 was on a 50gb Blu-ray disc which is a dual layer disc. Single layer is 25gb. I just wanted to apologize for getting my information about the attachment ratios twisted. I am not going to be one of those people who always thinks there right because in the end, I am a normal person and I make mistakes as well, but it all comes down to who admits their mistakes and who doesn’t.

  47. Nick McCandless
    July 20, 2009 at 3:40 pm Reply

    Thanks man the love means a lot. I do have to correct you though. Metal Gear Solid 4 was on a 50gb Blu-ray disc which is a dual layer disc. Single layer is 25gb. I just wanted to apologize for getting my information about the attachment ratios twisted. I am not going to be one of those people who always thinks there right because in the end, I am a normal person and I make mistakes as well, but it all comes down to who admits their mistakes and who doesn’t.

  48. Nick McCandless
    July 20, 2009 at 3:40 pm Reply

    Thanks man the love means a lot. I do have to correct you though. Metal Gear Solid 4 was on a 50gb Blu-ray disc which is a dual layer disc. Single layer is 25gb. I just wanted to apologize for getting my information about the attachment ratios twisted. I am not going to be one of those people who always thinks there right because in the end, I am a normal person and I make mistakes as well, but it all comes down to who admits their mistakes and who doesn’t.

  49. geo157
    July 20, 2009 at 4:04 pm Reply

    I thought dual layer discs have data on both sides. I just bought a copy of MSG4 for my collection the other day and it is a one sided disc. By the way, does the PS3 read top and bottom?

  50. geo157
    July 20, 2009 at 4:04 pm Reply

    I thought dual layer discs have data on both sides. I just bought a copy of MSG4 for my collection the other day and it is a one sided disc. By the way, does the PS3 read top and bottom?

  51. geo157
    July 20, 2009 at 4:04 pm Reply

    I thought dual layer discs have data on both sides. I just bought a copy of MSG4 for my collection the other day and it is a one sided disc. By the way, does the PS3 read top and bottom?

  52. geo157
    July 20, 2009 at 4:04 pm Reply

    I thought dual layer discs have data on both sides. I just bought a copy of MSG4 for my collection the other day and it is a one sided disc. By the way, does the PS3 read top and bottom?

  53. AlanP
    July 20, 2009 at 4:05 pm Reply

    The biggest difference between the PS3 and 360 hardware is audio quality. We’er talking 5.1 Dolby Digital versus 7.1 LPCM on the PS3. That’s a generational difference in quality. Uncompressed, lossless audio files are huge, and if you have a decent home theater setup, the difference in audio quality is substantial. Find an audiophile buddy and take your PS3 and Uncharted over to his house and you’ll understand right away. Try out Blu-rays like The Dark Knight, Black Hawk Down, and Wall-E while you are at it. You need to do more research regarding this issue if you plan to lead some sort of internet discussion about Blu-ray and gaming.

  54. AlanP
    July 20, 2009 at 4:05 pm Reply

    The biggest difference between the PS3 and 360 hardware is audio quality. We’er talking 5.1 Dolby Digital versus 7.1 LPCM on the PS3. That’s a generational difference in quality. Uncompressed, lossless audio files are huge, and if you have a decent home theater setup, the difference in audio quality is substantial. Find an audiophile buddy and take your PS3 and Uncharted over to his house and you’ll understand right away. Try out Blu-rays like The Dark Knight, Black Hawk Down, and Wall-E while you are at it. You need to do more research regarding this issue if you plan to lead some sort of internet discussion about Blu-ray and gaming.

  55. AlanP
    July 20, 2009 at 4:05 pm Reply

    The biggest difference between the PS3 and 360 hardware is audio quality. We’er talking 5.1 Dolby Digital versus 7.1 LPCM on the PS3. That’s a generational difference in quality. Uncompressed, lossless audio files are huge, and if you have a decent home theater setup, the difference in audio quality is substantial. Find an audiophile buddy and take your PS3 and Uncharted over to his house and you’ll understand right away. Try out Blu-rays like The Dark Knight, Black Hawk Down, and Wall-E while you are at it. You need to do more research regarding this issue if you plan to lead some sort of internet discussion about Blu-ray and gaming.

  56. AlanP
    July 20, 2009 at 4:05 pm Reply

    The biggest difference between the PS3 and 360 hardware is audio quality. We’er talking 5.1 Dolby Digital versus 7.1 LPCM on the PS3. That’s a generational difference in quality. Uncompressed, lossless audio files are huge, and if you have a decent home theater setup, the difference in audio quality is substantial. Find an audiophile buddy and take your PS3 and Uncharted over to his house and you’ll understand right away. Try out Blu-rays like The Dark Knight, Black Hawk Down, and Wall-E while you are at it. You need to do more research regarding this issue if you plan to lead some sort of internet discussion about Blu-ray and gaming.

  57. Nick McCandless
    July 20, 2009 at 4:09 pm Reply

    Dual layer means there are two individual recordable layers on a single sided disc. You learned something today! That’s my job.;-)

  58. Nick McCandless
    July 20, 2009 at 4:09 pm Reply

    Dual layer means there are two individual recordable layers on a single sided disc. You learned something today! That’s my job.;-)

  59. Nick McCandless
    July 20, 2009 at 4:09 pm Reply

    Dual layer means there are two individual recordable layers on a single sided disc. You learned something today! That’s my job.;-)

  60. Nick McCandless
    July 20, 2009 at 4:09 pm Reply

    Dual layer means there are two individual recordable layers on a single sided disc. You learned something today! That’s my job.;-)

  61. Nick McCandless
    July 20, 2009 at 4:10 pm Reply

    I understand that PS3 has better audio quality, but ask most unbiased gamers out there what is most important in their games and they will state one of the three:

    Gameplay
    Story
    Graphics

  62. Nick McCandless
    July 20, 2009 at 4:10 pm Reply

    I understand that PS3 has better audio quality, but ask most unbiased gamers out there what is most important in their games and they will state one of the three:

    Gameplay
    Story
    Graphics

  63. Nick McCandless
    July 20, 2009 at 4:10 pm Reply

    I understand that PS3 has better audio quality, but ask most unbiased gamers out there what is most important in their games and they will state one of the three:

    Gameplay
    Story
    Graphics

  64. Nick McCandless
    July 20, 2009 at 4:10 pm Reply

    I understand that PS3 has better audio quality, but ask most unbiased gamers out there what is most important in their games and they will state one of the three:

    Gameplay
    Story
    Graphics

  65. dcbronco
    July 20, 2009 at 4:18 pm Reply

    Uncompressed cut-scenes and audio are the main two that take up that space. The funny thing about it that most people don’t buy equipment capable of really taking advantage of those things. Most people buy middle or low range televisions and low end stereo equipment. Most gamers have a Home Theater in a Box set-up or less. Not close to the equipment that truly let’s you hear the difference between uncompressed sound and compressed. On top of that most people can’t tell the difference between the two anyway. In fact, even fewer can tell the difference between high bit-rate compressed sound and uncompressed. And the $700 40″ flat screen most buy does not show what Blu-ray can really look like. Get some seperates for sound or a $2500 receiver. Get a $2800 46″ flat screen and then you realize your HD isn’t that good. Shop at a specialty store instead of Bestbuy and Walmart where the sets are calibrated properly(and you get a better price).

    The other thing is the main company making these games that use dual layer Blu-ray are Sony companies. They have to try to prove it was needed. Everyone else knows it wasn’t for the most part. It is starting to be needed, but for most games it’s not. Unfortunately for Sony most developers aren’t making 25 hour games anymore. It’s too expensive. And most aren’t willing to spend 5 years developing a Killzone 2. 5 years of spending to sell 1.6 million copies is not a good business model. You could only do two games a console cycle at that rate. You would also be paying people for those five years. Guerrilla will do one more game this generation maybe two. 10 years and 100 million later for 4 million copies sold. Hardly worth it. In the same time Valve would have done 5 or 6 games at a total cost of 80 million and sold 15 million copies or more. Actually money being made.

    Blu-ray was not needed. A new generation with 1 TB hard drive is right around the corner. The Cell and the PS3 will look old. DVD and DD will be the thing and Sony will have given up on Blu-ray in the next five years. PSP Go anyone. Good video. Way to rationalize.

  66. dcbronco
    July 20, 2009 at 4:18 pm Reply

    Uncompressed cut-scenes and audio are the main two that take up that space. The funny thing about it that most people don’t buy equipment capable of really taking advantage of those things. Most people buy middle or low range televisions and low end stereo equipment. Most gamers have a Home Theater in a Box set-up or less. Not close to the equipment that truly let’s you hear the difference between uncompressed sound and compressed. On top of that most people can’t tell the difference between the two anyway. In fact, even fewer can tell the difference between high bit-rate compressed sound and uncompressed. And the $700 40″ flat screen most buy does not show what Blu-ray can really look like. Get some seperates for sound or a $2500 receiver. Get a $2800 46″ flat screen and then you realize your HD isn’t that good. Shop at a specialty store instead of Bestbuy and Walmart where the sets are calibrated properly(and you get a better price).

    The other thing is the main company making these games that use dual layer Blu-ray are Sony companies. They have to try to prove it was needed. Everyone else knows it wasn’t for the most part. It is starting to be needed, but for most games it’s not. Unfortunately for Sony most developers aren’t making 25 hour games anymore. It’s too expensive. And most aren’t willing to spend 5 years developing a Killzone 2. 5 years of spending to sell 1.6 million copies is not a good business model. You could only do two games a console cycle at that rate. You would also be paying people for those five years. Guerrilla will do one more game this generation maybe two. 10 years and 100 million later for 4 million copies sold. Hardly worth it. In the same time Valve would have done 5 or 6 games at a total cost of 80 million and sold 15 million copies or more. Actually money being made.

    Blu-ray was not needed. A new generation with 1 TB hard drive is right around the corner. The Cell and the PS3 will look old. DVD and DD will be the thing and Sony will have given up on Blu-ray in the next five years. PSP Go anyone. Good video. Way to rationalize.

  67. dcbronco
    July 20, 2009 at 4:18 pm Reply

    Uncompressed cut-scenes and audio are the main two that take up that space. The funny thing about it that most people don’t buy equipment capable of really taking advantage of those things. Most people buy middle or low range televisions and low end stereo equipment. Most gamers have a Home Theater in a Box set-up or less. Not close to the equipment that truly let’s you hear the difference between uncompressed sound and compressed. On top of that most people can’t tell the difference between the two anyway. In fact, even fewer can tell the difference between high bit-rate compressed sound and uncompressed. And the $700 40″ flat screen most buy does not show what Blu-ray can really look like. Get some seperates for sound or a $2500 receiver. Get a $2800 46″ flat screen and then you realize your HD isn’t that good. Shop at a specialty store instead of Bestbuy and Walmart where the sets are calibrated properly(and you get a better price).

    The other thing is the main company making these games that use dual layer Blu-ray are Sony companies. They have to try to prove it was needed. Everyone else knows it wasn’t for the most part. It is starting to be needed, but for most games it’s not. Unfortunately for Sony most developers aren’t making 25 hour games anymore. It’s too expensive. And most aren’t willing to spend 5 years developing a Killzone 2. 5 years of spending to sell 1.6 million copies is not a good business model. You could only do two games a console cycle at that rate. You would also be paying people for those five years. Guerrilla will do one more game this generation maybe two. 10 years and 100 million later for 4 million copies sold. Hardly worth it. In the same time Valve would have done 5 or 6 games at a total cost of 80 million and sold 15 million copies or more. Actually money being made.

    Blu-ray was not needed. A new generation with 1 TB hard drive is right around the corner. The Cell and the PS3 will look old. DVD and DD will be the thing and Sony will have given up on Blu-ray in the next five years. PSP Go anyone. Good video. Way to rationalize.

  68. dcbronco
    July 20, 2009 at 4:18 pm Reply

    Uncompressed cut-scenes and audio are the main two that take up that space. The funny thing about it that most people don’t buy equipment capable of really taking advantage of those things. Most people buy middle or low range televisions and low end stereo equipment. Most gamers have a Home Theater in a Box set-up or less. Not close to the equipment that truly let’s you hear the difference between uncompressed sound and compressed. On top of that most people can’t tell the difference between the two anyway. In fact, even fewer can tell the difference between high bit-rate compressed sound and uncompressed. And the $700 40″ flat screen most buy does not show what Blu-ray can really look like. Get some seperates for sound or a $2500 receiver. Get a $2800 46″ flat screen and then you realize your HD isn’t that good. Shop at a specialty store instead of Bestbuy and Walmart where the sets are calibrated properly(and you get a better price).

    The other thing is the main company making these games that use dual layer Blu-ray are Sony companies. They have to try to prove it was needed. Everyone else knows it wasn’t for the most part. It is starting to be needed, but for most games it’s not. Unfortunately for Sony most developers aren’t making 25 hour games anymore. It’s too expensive. And most aren’t willing to spend 5 years developing a Killzone 2. 5 years of spending to sell 1.6 million copies is not a good business model. You could only do two games a console cycle at that rate. You would also be paying people for those five years. Guerrilla will do one more game this generation maybe two. 10 years and 100 million later for 4 million copies sold. Hardly worth it. In the same time Valve would have done 5 or 6 games at a total cost of 80 million and sold 15 million copies or more. Actually money being made.

    Blu-ray was not needed. A new generation with 1 TB hard drive is right around the corner. The Cell and the PS3 will look old. DVD and DD will be the thing and Sony will have given up on Blu-ray in the next five years. PSP Go anyone. Good video. Way to rationalize.

  69. Mastershredder
    July 20, 2009 at 4:45 pm Reply

    I think when you talk about multi-platform titles, the answer speaks for itself on this matter. Why would any studio rob themselves of precious time and money, when they can utilize content/assets for both platforms and still get the job done? Sure there are a few PS3 titles that take take full advantage of disk volume, but this is not contest of filling up to capacity. The space is there if needed and I’m glad that few games do need it. There are more exclusives on the way that are going to take advantage of the larger disk space. Third party muli-platform studios will not be jumping on that band wagon for OBVIOUS reasons.

    Blu-Ray is the PS3’s storage medium. Tanked or not. So why is blowing up like some kind of unsolved mystery? I could install more ram in my production machines, but I dont nees to. Why? Don’t need it. It is that simple.

  70. Mastershredder
    July 20, 2009 at 4:45 pm Reply

    I think when you talk about multi-platform titles, the answer speaks for itself on this matter. Why would any studio rob themselves of precious time and money, when they can utilize content/assets for both platforms and still get the job done? Sure there are a few PS3 titles that take take full advantage of disk volume, but this is not contest of filling up to capacity. The space is there if needed and I’m glad that few games do need it. There are more exclusives on the way that are going to take advantage of the larger disk space. Third party muli-platform studios will not be jumping on that band wagon for OBVIOUS reasons.

    Blu-Ray is the PS3’s storage medium. Tanked or not. So why is blowing up like some kind of unsolved mystery? I could install more ram in my production machines, but I dont nees to. Why? Don’t need it. It is that simple.

  71. Mastershredder
    July 20, 2009 at 4:45 pm Reply

    I think when you talk about multi-platform titles, the answer speaks for itself on this matter. Why would any studio rob themselves of precious time and money, when they can utilize content/assets for both platforms and still get the job done? Sure there are a few PS3 titles that take take full advantage of disk volume, but this is not contest of filling up to capacity. The space is there if needed and I’m glad that few games do need it. There are more exclusives on the way that are going to take advantage of the larger disk space. Third party muli-platform studios will not be jumping on that band wagon for OBVIOUS reasons.

    Blu-Ray is the PS3’s storage medium. Tanked or not. So why is blowing up like some kind of unsolved mystery? I could install more ram in my production machines, but I dont nees to. Why? Don’t need it. It is that simple.

  72. Mastershredder
    July 20, 2009 at 4:45 pm Reply

    I think when you talk about multi-platform titles, the answer speaks for itself on this matter. Why would any studio rob themselves of precious time and money, when they can utilize content/assets for both platforms and still get the job done? Sure there are a few PS3 titles that take take full advantage of disk volume, but this is not contest of filling up to capacity. The space is there if needed and I’m glad that few games do need it. There are more exclusives on the way that are going to take advantage of the larger disk space. Third party muli-platform studios will not be jumping on that band wagon for OBVIOUS reasons.

    Blu-Ray is the PS3’s storage medium. Tanked or not. So why is blowing up like some kind of unsolved mystery? I could install more ram in my production machines, but I dont nees to. Why? Don’t need it. It is that simple.

  73. geo157
    July 20, 2009 at 5:11 pm Reply

    Got it, Nick. I’m not the sharpest knife in the drawer. Great website to learn from. I was in Target today and saw the Transporter trilogy movie packs bundle together. Why can’t they put a whole trilogy on one bluray?

  74. geo157
    July 20, 2009 at 5:11 pm Reply

    Got it, Nick. I’m not the sharpest knife in the drawer. Great website to learn from. I was in Target today and saw the Transporter trilogy movie packs bundle together. Why can’t they put a whole trilogy on one bluray?

  75. geo157
    July 20, 2009 at 5:11 pm Reply

    Got it, Nick. I’m not the sharpest knife in the drawer. Great website to learn from. I was in Target today and saw the Transporter trilogy movie packs bundle together. Why can’t they put a whole trilogy on one bluray?

  76. geo157
    July 20, 2009 at 5:11 pm Reply

    Got it, Nick. I’m not the sharpest knife in the drawer. Great website to learn from. I was in Target today and saw the Transporter trilogy movie packs bundle together. Why can’t they put a whole trilogy on one bluray?

  77. Nick McCandless
    July 20, 2009 at 5:19 pm Reply

    I have noticed that the Spiderman trilogy is the same way. To be honest, I am not 100% sure but if I had to take a guess, it would have to be that they only use single layer Blu-ray discs. Believe it or not, HD movies take up a lot of space and then they also pack all the special features and such on there as well just adding more space.

  78. Nick McCandless
    July 20, 2009 at 5:19 pm Reply

    I have noticed that the Spiderman trilogy is the same way. To be honest, I am not 100% sure but if I had to take a guess, it would have to be that they only use single layer Blu-ray discs. Believe it or not, HD movies take up a lot of space and then they also pack all the special features and such on there as well just adding more space.

  79. Nick McCandless
    July 20, 2009 at 5:19 pm Reply

    I have noticed that the Spiderman trilogy is the same way. To be honest, I am not 100% sure but if I had to take a guess, it would have to be that they only use single layer Blu-ray discs. Believe it or not, HD movies take up a lot of space and then they also pack all the special features and such on there as well just adding more space.

  80. Nick McCandless
    July 20, 2009 at 5:19 pm Reply

    I have noticed that the Spiderman trilogy is the same way. To be honest, I am not 100% sure but if I had to take a guess, it would have to be that they only use single layer Blu-ray discs. Believe it or not, HD movies take up a lot of space and then they also pack all the special features and such on there as well just adding more space.

  81. balow
    July 20, 2009 at 5:30 pm Reply

    First off i would like to to say you have developed and produced a nice web site here. I am a first time viewer and if I am allowed would like to give my two cents. You made some interesting points in your video. I would like to say, if I was game developer I would want to develop where I would be given the room to grow. For this reason it seems that BLU-ray will be the desired platform in the near future. Capacity alone has allowed for less comprised creativity and a truer representation of what the developer wished the consumer to experience. You mentioned compression and how many ps3 games could use compression and then be played on the xbox. It seems to me that game developers are like artists. Do you know of any artists that enjoy doing their art while being limited by an artificial and unwanted restriction? I can’t think of any. This would lead one to believe that if a cost/profit incentive was removed from the picture, BLU-Ray would be the desired platform.

  82. balow
    July 20, 2009 at 5:30 pm Reply

    First off i would like to to say you have developed and produced a nice web site here. I am a first time viewer and if I am allowed would like to give my two cents. You made some interesting points in your video. I would like to say, if I was game developer I would want to develop where I would be given the room to grow. For this reason it seems that BLU-ray will be the desired platform in the near future. Capacity alone has allowed for less comprised creativity and a truer representation of what the developer wished the consumer to experience. You mentioned compression and how many ps3 games could use compression and then be played on the xbox. It seems to me that game developers are like artists. Do you know of any artists that enjoy doing their art while being limited by an artificial and unwanted restriction? I can’t think of any. This would lead one to believe that if a cost/profit incentive was removed from the picture, BLU-Ray would be the desired platform.

  83. balow
    July 20, 2009 at 5:30 pm Reply

    First off i would like to to say you have developed and produced a nice web site here. I am a first time viewer and if I am allowed would like to give my two cents. You made some interesting points in your video. I would like to say, if I was game developer I would want to develop where I would be given the room to grow. For this reason it seems that BLU-ray will be the desired platform in the near future. Capacity alone has allowed for less comprised creativity and a truer representation of what the developer wished the consumer to experience. You mentioned compression and how many ps3 games could use compression and then be played on the xbox. It seems to me that game developers are like artists. Do you know of any artists that enjoy doing their art while being limited by an artificial and unwanted restriction? I can’t think of any. This would lead one to believe that if a cost/profit incentive was removed from the picture, BLU-Ray would be the desired platform.

  84. balow
    July 20, 2009 at 5:30 pm Reply

    First off i would like to to say you have developed and produced a nice web site here. I am a first time viewer and if I am allowed would like to give my two cents. You made some interesting points in your video. I would like to say, if I was game developer I would want to develop where I would be given the room to grow. For this reason it seems that BLU-ray will be the desired platform in the near future. Capacity alone has allowed for less comprised creativity and a truer representation of what the developer wished the consumer to experience. You mentioned compression and how many ps3 games could use compression and then be played on the xbox. It seems to me that game developers are like artists. Do you know of any artists that enjoy doing their art while being limited by an artificial and unwanted restriction? I can’t think of any. This would lead one to believe that if a cost/profit incentive was removed from the picture, BLU-Ray would be the desired platform.

  85. Nick McCandless
    July 20, 2009 at 5:39 pm Reply

    Thank you and I am very glad to hear that you like the site. Of course you can voice your opinion here. That is the main reason I have the comments open to everyone, including non-registered users. There are many benefits to being a member like participating in giveaways and having your own dedicated profile, but I love to hear EVERYONE’s opinion. I definitely see what your saying, but adding more content and going the next step also requires more time and money spent, so that is up to them to decide on, but most developers are not willing to do that unfortunately. The sad thing is, you cannot really blame them just because of the fact that they run a business and the goal of business is to make money so, more than likely, they would make less money, at least with what the PS3 software sales have shown us.

  86. Nick McCandless
    July 20, 2009 at 5:39 pm Reply

    Thank you and I am very glad to hear that you like the site. Of course you can voice your opinion here. That is the main reason I have the comments open to everyone, including non-registered users. There are many benefits to being a member like participating in giveaways and having your own dedicated profile, but I love to hear EVERYONE’s opinion. I definitely see what your saying, but adding more content and going the next step also requires more time and money spent, so that is up to them to decide on, but most developers are not willing to do that unfortunately. The sad thing is, you cannot really blame them just because of the fact that they run a business and the goal of business is to make money so, more than likely, they would make less money, at least with what the PS3 software sales have shown us.

  87. Nick McCandless
    July 20, 2009 at 5:39 pm Reply

    Thank you and I am very glad to hear that you like the site. Of course you can voice your opinion here. That is the main reason I have the comments open to everyone, including non-registered users. There are many benefits to being a member like participating in giveaways and having your own dedicated profile, but I love to hear EVERYONE’s opinion. I definitely see what your saying, but adding more content and going the next step also requires more time and money spent, so that is up to them to decide on, but most developers are not willing to do that unfortunately. The sad thing is, you cannot really blame them just because of the fact that they run a business and the goal of business is to make money so, more than likely, they would make less money, at least with what the PS3 software sales have shown us.

  88. Nick McCandless
    July 20, 2009 at 5:39 pm Reply

    Thank you and I am very glad to hear that you like the site. Of course you can voice your opinion here. That is the main reason I have the comments open to everyone, including non-registered users. There are many benefits to being a member like participating in giveaways and having your own dedicated profile, but I love to hear EVERYONE’s opinion. I definitely see what your saying, but adding more content and going the next step also requires more time and money spent, so that is up to them to decide on, but most developers are not willing to do that unfortunately. The sad thing is, you cannot really blame them just because of the fact that they run a business and the goal of business is to make money so, more than likely, they would make less money, at least with what the PS3 software sales have shown us.

  89. Derek
    July 20, 2009 at 5:49 pm Reply

    ok young man, first of all you have some valid points, but not valid enough. second is ive been playing games now for over 25 yrs, ive seen the industry grow and change, and ive changed along with it. that also means i know a hell of a lot more than you do, ill put it terms you can understand, basically DVD’s are going the way of the dinosaur, and Microdick is going to have to use something else pretty soon. the applications of Blu-ray now AND in the future are almost limitless, like the TRUTH said, half the games you see on the PS3 would be on more than one DVD on the 360. Blu_Ray does give the developers the ability to do amazing things, things you cant do on those 8g DVD’s. Sony is using Blu-ray for a reason kid, bec it will give developers the freedom they need to make great games, games not possible on DVD’s. maybe for now Microsoft is getting away with their lack of technological knowhow, but its starting to catch up to them, i knew it would sooner or later. now you can give me that lame “fanboy” stereotype, but everything i just said is true kid, never mind what the TRUTH said, like it or not. oh and you dont think that developers arent making games any different on the PS3? well thats bec if they did it would show the inferiority of DVD’s, i mean if a PS3 game looked and played better would they make any money on the 360 version? NOPE they wouldnt, man it kills me how dumb people are. in other words wake up kid, Lost Oddysey alone took up 4 disks, this isnt the 19 godam 90’s anymore Gamer. putting games on more than one disk now is annoying and a waste of time. take out disk A and put in Disk B? i was doing that 10 yrs ago, thats what we have Blu-Ray for gamer. oh and my long time friend, who owns both the PS3 and 360, wants to get FF13 for the 360 instead because “he likes it better” well the PS3 version will only be on one Blu-Ray, and the 360 version will be on 4 dvd’s most likely, AND the PS3 version will also look and play better compared to the DVD format. im starting to think my friend is a moron. matter of fact your not to far away, you have no clue whatsoever, just like the rest of the people in this country who think Microsoft has the edge in technology. Did they invent Blu-Ray? gee i guess they didnt! should they have? yes, and now their faults are starting to really show. now go back, and sit and “relax and play” and go ahead and let loose the fanboy thing, doesnt change the truth kid, does it?

  90. Derek
    July 20, 2009 at 5:49 pm Reply

    ok young man, first of all you have some valid points, but not valid enough. second is ive been playing games now for over 25 yrs, ive seen the industry grow and change, and ive changed along with it. that also means i know a hell of a lot more than you do, ill put it terms you can understand, basically DVD’s are going the way of the dinosaur, and Microdick is going to have to use something else pretty soon. the applications of Blu-ray now AND in the future are almost limitless, like the TRUTH said, half the games you see on the PS3 would be on more than one DVD on the 360. Blu_Ray does give the developers the ability to do amazing things, things you cant do on those 8g DVD’s. Sony is using Blu-ray for a reason kid, bec it will give developers the freedom they need to make great games, games not possible on DVD’s. maybe for now Microsoft is getting away with their lack of technological knowhow, but its starting to catch up to them, i knew it would sooner or later. now you can give me that lame “fanboy” stereotype, but everything i just said is true kid, never mind what the TRUTH said, like it or not. oh and you dont think that developers arent making games any different on the PS3? well thats bec if they did it would show the inferiority of DVD’s, i mean if a PS3 game looked and played better would they make any money on the 360 version? NOPE they wouldnt, man it kills me how dumb people are. in other words wake up kid, Lost Oddysey alone took up 4 disks, this isnt the 19 godam 90’s anymore Gamer. putting games on more than one disk now is annoying and a waste of time. take out disk A and put in Disk B? i was doing that 10 yrs ago, thats what we have Blu-Ray for gamer. oh and my long time friend, who owns both the PS3 and 360, wants to get FF13 for the 360 instead because “he likes it better” well the PS3 version will only be on one Blu-Ray, and the 360 version will be on 4 dvd’s most likely, AND the PS3 version will also look and play better compared to the DVD format. im starting to think my friend is a moron. matter of fact your not to far away, you have no clue whatsoever, just like the rest of the people in this country who think Microsoft has the edge in technology. Did they invent Blu-Ray? gee i guess they didnt! should they have? yes, and now their faults are starting to really show. now go back, and sit and “relax and play” and go ahead and let loose the fanboy thing, doesnt change the truth kid, does it?

  91. Derek
    July 20, 2009 at 5:49 pm Reply

    ok young man, first of all you have some valid points, but not valid enough. second is ive been playing games now for over 25 yrs, ive seen the industry grow and change, and ive changed along with it. that also means i know a hell of a lot more than you do, ill put it terms you can understand, basically DVD’s are going the way of the dinosaur, and Microdick is going to have to use something else pretty soon. the applications of Blu-ray now AND in the future are almost limitless, like the TRUTH said, half the games you see on the PS3 would be on more than one DVD on the 360. Blu_Ray does give the developers the ability to do amazing things, things you cant do on those 8g DVD’s. Sony is using Blu-ray for a reason kid, bec it will give developers the freedom they need to make great games, games not possible on DVD’s. maybe for now Microsoft is getting away with their lack of technological knowhow, but its starting to catch up to them, i knew it would sooner or later. now you can give me that lame “fanboy” stereotype, but everything i just said is true kid, never mind what the TRUTH said, like it or not. oh and you dont think that developers arent making games any different on the PS3? well thats bec if they did it would show the inferiority of DVD’s, i mean if a PS3 game looked and played better would they make any money on the 360 version? NOPE they wouldnt, man it kills me how dumb people are. in other words wake up kid, Lost Oddysey alone took up 4 disks, this isnt the 19 godam 90’s anymore Gamer. putting games on more than one disk now is annoying and a waste of time. take out disk A and put in Disk B? i was doing that 10 yrs ago, thats what we have Blu-Ray for gamer. oh and my long time friend, who owns both the PS3 and 360, wants to get FF13 for the 360 instead because “he likes it better” well the PS3 version will only be on one Blu-Ray, and the 360 version will be on 4 dvd’s most likely, AND the PS3 version will also look and play better compared to the DVD format. im starting to think my friend is a moron. matter of fact your not to far away, you have no clue whatsoever, just like the rest of the people in this country who think Microsoft has the edge in technology. Did they invent Blu-Ray? gee i guess they didnt! should they have? yes, and now their faults are starting to really show. now go back, and sit and “relax and play” and go ahead and let loose the fanboy thing, doesnt change the truth kid, does it?

  92. Derek
    July 20, 2009 at 5:49 pm Reply

    ok young man, first of all you have some valid points, but not valid enough. second is ive been playing games now for over 25 yrs, ive seen the industry grow and change, and ive changed along with it. that also means i know a hell of a lot more than you do, ill put it terms you can understand, basically DVD’s are going the way of the dinosaur, and Microdick is going to have to use something else pretty soon. the applications of Blu-ray now AND in the future are almost limitless, like the TRUTH said, half the games you see on the PS3 would be on more than one DVD on the 360. Blu_Ray does give the developers the ability to do amazing things, things you cant do on those 8g DVD’s. Sony is using Blu-ray for a reason kid, bec it will give developers the freedom they need to make great games, games not possible on DVD’s. maybe for now Microsoft is getting away with their lack of technological knowhow, but its starting to catch up to them, i knew it would sooner or later. now you can give me that lame “fanboy” stereotype, but everything i just said is true kid, never mind what the TRUTH said, like it or not. oh and you dont think that developers arent making games any different on the PS3? well thats bec if they did it would show the inferiority of DVD’s, i mean if a PS3 game looked and played better would they make any money on the 360 version? NOPE they wouldnt, man it kills me how dumb people are. in other words wake up kid, Lost Oddysey alone took up 4 disks, this isnt the 19 godam 90’s anymore Gamer. putting games on more than one disk now is annoying and a waste of time. take out disk A and put in Disk B? i was doing that 10 yrs ago, thats what we have Blu-Ray for gamer. oh and my long time friend, who owns both the PS3 and 360, wants to get FF13 for the 360 instead because “he likes it better” well the PS3 version will only be on one Blu-Ray, and the 360 version will be on 4 dvd’s most likely, AND the PS3 version will also look and play better compared to the DVD format. im starting to think my friend is a moron. matter of fact your not to far away, you have no clue whatsoever, just like the rest of the people in this country who think Microsoft has the edge in technology. Did they invent Blu-Ray? gee i guess they didnt! should they have? yes, and now their faults are starting to really show. now go back, and sit and “relax and play” and go ahead and let loose the fanboy thing, doesnt change the truth kid, does it?

  93. Nick McCandless
    July 20, 2009 at 6:01 pm Reply

    I agree with you. I never said Blu-ray does not have the potential for amazing things or is a mistake by Sony. Blu-ray was an amazing idea and a risky take for Sony which as we all know has turned out great. I do not want people thinking that I am hating on Blu-ray as that is not what I am doing at all. I am a big fan of Blu-ray and cannot see what Sony and other developers would do with it. The main reason I did this video was because someone asked me to speak on the topic and many other people on the net were clueless to why multiplatform titles do not utilize Blu-ray so I felt the need to inform. PS3 is my preferred console and love the idea that developers no longer have to be so limited when it comes to the space of their games, but when are they going to start fully utilizing it, being Sony’s first party studios. Like mentioned in the video, a majority, if not all of Sony’s first party titles take up more space than a DVD, but that is still not fully utilizing it. Look at Metal Gear Solid 4 which required a double layer Blu-ray and Kojima still commented that he wanted to do more. PS3 has amazing games and many visually stunning titles like Killzone 2, but they are not using the 25gb+ which is possible with Blu-ray. Killzone 2 is still arguably the best looking game out there and did not fully utilize the Blu-ray disc which is what my whole video was based on. I am not trying to smash either console in any shape or form; all I am doing is explaining why not all companies are FULLY UTILIZING the Blu-ray to its maximum potential.

  94. Nick McCandless
    July 20, 2009 at 6:01 pm Reply

    I agree with you. I never said Blu-ray does not have the potential for amazing things or is a mistake by Sony. Blu-ray was an amazing idea and a risky take for Sony which as we all know has turned out great. I do not want people thinking that I am hating on Blu-ray as that is not what I am doing at all. I am a big fan of Blu-ray and cannot see what Sony and other developers would do with it. The main reason I did this video was because someone asked me to speak on the topic and many other people on the net were clueless to why multiplatform titles do not utilize Blu-ray so I felt the need to inform. PS3 is my preferred console and love the idea that developers no longer have to be so limited when it comes to the space of their games, but when are they going to start fully utilizing it, being Sony’s first party studios. Like mentioned in the video, a majority, if not all of Sony’s first party titles take up more space than a DVD, but that is still not fully utilizing it. Look at Metal Gear Solid 4 which required a double layer Blu-ray and Kojima still commented that he wanted to do more. PS3 has amazing games and many visually stunning titles like Killzone 2, but they are not using the 25gb+ which is possible with Blu-ray. Killzone 2 is still arguably the best looking game out there and did not fully utilize the Blu-ray disc which is what my whole video was based on. I am not trying to smash either console in any shape or form; all I am doing is explaining why not all companies are FULLY UTILIZING the Blu-ray to its maximum potential.

  95. Nick McCandless
    July 20, 2009 at 6:01 pm Reply

    I agree with you. I never said Blu-ray does not have the potential for amazing things or is a mistake by Sony. Blu-ray was an amazing idea and a risky take for Sony which as we all know has turned out great. I do not want people thinking that I am hating on Blu-ray as that is not what I am doing at all. I am a big fan of Blu-ray and cannot see what Sony and other developers would do with it. The main reason I did this video was because someone asked me to speak on the topic and many other people on the net were clueless to why multiplatform titles do not utilize Blu-ray so I felt the need to inform. PS3 is my preferred console and love the idea that developers no longer have to be so limited when it comes to the space of their games, but when are they going to start fully utilizing it, being Sony’s first party studios. Like mentioned in the video, a majority, if not all of Sony’s first party titles take up more space than a DVD, but that is still not fully utilizing it. Look at Metal Gear Solid 4 which required a double layer Blu-ray and Kojima still commented that he wanted to do more. PS3 has amazing games and many visually stunning titles like Killzone 2, but they are not using the 25gb+ which is possible with Blu-ray. Killzone 2 is still arguably the best looking game out there and did not fully utilize the Blu-ray disc which is what my whole video was based on. I am not trying to smash either console in any shape or form; all I am doing is explaining why not all companies are FULLY UTILIZING the Blu-ray to its maximum potential.

  96. Nick McCandless
    July 20, 2009 at 6:01 pm Reply

    I agree with you. I never said Blu-ray does not have the potential for amazing things or is a mistake by Sony. Blu-ray was an amazing idea and a risky take for Sony which as we all know has turned out great. I do not want people thinking that I am hating on Blu-ray as that is not what I am doing at all. I am a big fan of Blu-ray and cannot see what Sony and other developers would do with it. The main reason I did this video was because someone asked me to speak on the topic and many other people on the net were clueless to why multiplatform titles do not utilize Blu-ray so I felt the need to inform. PS3 is my preferred console and love the idea that developers no longer have to be so limited when it comes to the space of their games, but when are they going to start fully utilizing it, being Sony’s first party studios. Like mentioned in the video, a majority, if not all of Sony’s first party titles take up more space than a DVD, but that is still not fully utilizing it. Look at Metal Gear Solid 4 which required a double layer Blu-ray and Kojima still commented that he wanted to do more. PS3 has amazing games and many visually stunning titles like Killzone 2, but they are not using the 25gb+ which is possible with Blu-ray. Killzone 2 is still arguably the best looking game out there and did not fully utilize the Blu-ray disc which is what my whole video was based on. I am not trying to smash either console in any shape or form; all I am doing is explaining why not all companies are FULLY UTILIZING the Blu-ray to its maximum potential.

  97. Kaven
    July 20, 2009 at 6:12 pm Reply

    I wouldn’t exactly say they don’t need to use it. GTA IV sacrificed content because they wanted to make it one disc. If the 360 had Blu Ray they could’ve added a lot more.

  98. Kaven
    July 20, 2009 at 6:12 pm Reply

    I wouldn’t exactly say they don’t need to use it. GTA IV sacrificed content because they wanted to make it one disc. If the 360 had Blu Ray they could’ve added a lot more.

  99. Kaven
    July 20, 2009 at 6:12 pm Reply

    I wouldn’t exactly say they don’t need to use it. GTA IV sacrificed content because they wanted to make it one disc. If the 360 had Blu Ray they could’ve added a lot more.

  100. Kaven
    July 20, 2009 at 6:12 pm Reply

    I wouldn’t exactly say they don’t need to use it. GTA IV sacrificed content because they wanted to make it one disc. If the 360 had Blu Ray they could’ve added a lot more.

  101. SoulKeeper26
    July 20, 2009 at 7:07 pm Reply

    DUDE IF KOJIMA WANTED TO NOT COMPRESS IT LET HIM EVEN THOUGH IT LOOKS JUST A LITTLE BIT BETTER AT LEAST HE’S TRYING HIS BEST TO MAKE A VERY GOOD GAME.
    AND KILLZONE DID NOT MAKE IT ON DUAL LAYER SO IT WONT HAVE TO INSTALL AND TAKE UP SPACE.

  102. SoulKeeper26
    July 20, 2009 at 7:07 pm Reply

    DUDE IF KOJIMA WANTED TO NOT COMPRESS IT LET HIM EVEN THOUGH IT LOOKS JUST A LITTLE BIT BETTER AT LEAST HE’S TRYING HIS BEST TO MAKE A VERY GOOD GAME.
    AND KILLZONE DID NOT MAKE IT ON DUAL LAYER SO IT WONT HAVE TO INSTALL AND TAKE UP SPACE.

  103. SoulKeeper26
    July 20, 2009 at 7:07 pm Reply

    DUDE IF KOJIMA WANTED TO NOT COMPRESS IT LET HIM EVEN THOUGH IT LOOKS JUST A LITTLE BIT BETTER AT LEAST HE’S TRYING HIS BEST TO MAKE A VERY GOOD GAME.
    AND KILLZONE DID NOT MAKE IT ON DUAL LAYER SO IT WONT HAVE TO INSTALL AND TAKE UP SPACE.

  104. SoulKeeper26
    July 20, 2009 at 7:07 pm Reply

    DUDE IF KOJIMA WANTED TO NOT COMPRESS IT LET HIM EVEN THOUGH IT LOOKS JUST A LITTLE BIT BETTER AT LEAST HE’S TRYING HIS BEST TO MAKE A VERY GOOD GAME.
    AND KILLZONE DID NOT MAKE IT ON DUAL LAYER SO IT WONT HAVE TO INSTALL AND TAKE UP SPACE.

  105. Mindbendo
    July 20, 2009 at 9:44 pm Reply

    A 50 GB discformat for our beloved gamedevs to work with, which also happens to be the only available Full HD discformat for movies, yet people complain…too much, too little. Nobody is going to fill a TB anytime soon, but already back in 2005 some devs were struggeling to get their SD masterpiece on a 9 GB disc. 50 GB’s for 2005-2015 is just, well, perfect? But for now: bring on WipEout HD Fury’s downloadable Em B’s, that’s one game that should be on everybodies harddrive.

  106. Mindbendo
    July 20, 2009 at 9:44 pm Reply

    A 50 GB discformat for our beloved gamedevs to work with, which also happens to be the only available Full HD discformat for movies, yet people complain…too much, too little. Nobody is going to fill a TB anytime soon, but already back in 2005 some devs were struggeling to get their SD masterpiece on a 9 GB disc. 50 GB’s for 2005-2015 is just, well, perfect? But for now: bring on WipEout HD Fury’s downloadable Em B’s, that’s one game that should be on everybodies harddrive.

  107. Mindbendo
    July 20, 2009 at 9:44 pm Reply

    A 50 GB discformat for our beloved gamedevs to work with, which also happens to be the only available Full HD discformat for movies, yet people complain…too much, too little. Nobody is going to fill a TB anytime soon, but already back in 2005 some devs were struggeling to get their SD masterpiece on a 9 GB disc. 50 GB’s for 2005-2015 is just, well, perfect? But for now: bring on WipEout HD Fury’s downloadable Em B’s, that’s one game that should be on everybodies harddrive.

  108. Mindbendo
    July 20, 2009 at 9:44 pm Reply

    A 50 GB discformat for our beloved gamedevs to work with, which also happens to be the only available Full HD discformat for movies, yet people complain…too much, too little. Nobody is going to fill a TB anytime soon, but already back in 2005 some devs were struggeling to get their SD masterpiece on a 9 GB disc. 50 GB’s for 2005-2015 is just, well, perfect? But for now: bring on WipEout HD Fury’s downloadable Em B’s, that’s one game that should be on everybodies harddrive.

  109. name
    July 20, 2009 at 11:20 pm Reply

    thats pretty obvious.
    the ps3 version would have more content than the other versions, there for people would be reluctant to by any version other than the ps3 one.
    devs want a equal experience on both systems they dont want one selling allot more than the other.
    thats why games like GTAIV resi 5 street fighter 4 all are almost the same on ps3 or 360.
    some games ignore the rule like GTAIV with its exclusive DLC or fallout 3 but in general most MP games will be equal on both systems to maximize sales on both platforms.
    we know how dangerous it can be to play favorites.

  110. name
    July 20, 2009 at 11:20 pm Reply

    thats pretty obvious.
    the ps3 version would have more content than the other versions, there for people would be reluctant to by any version other than the ps3 one.
    devs want a equal experience on both systems they dont want one selling allot more than the other.
    thats why games like GTAIV resi 5 street fighter 4 all are almost the same on ps3 or 360.
    some games ignore the rule like GTAIV with its exclusive DLC or fallout 3 but in general most MP games will be equal on both systems to maximize sales on both platforms.
    we know how dangerous it can be to play favorites.

  111. name
    July 20, 2009 at 11:20 pm Reply

    thats pretty obvious.
    the ps3 version would have more content than the other versions, there for people would be reluctant to by any version other than the ps3 one.
    devs want a equal experience on both systems they dont want one selling allot more than the other.
    thats why games like GTAIV resi 5 street fighter 4 all are almost the same on ps3 or 360.
    some games ignore the rule like GTAIV with its exclusive DLC or fallout 3 but in general most MP games will be equal on both systems to maximize sales on both platforms.
    we know how dangerous it can be to play favorites.

  112. name
    July 20, 2009 at 11:20 pm Reply

    thats pretty obvious.
    the ps3 version would have more content than the other versions, there for people would be reluctant to by any version other than the ps3 one.
    devs want a equal experience on both systems they dont want one selling allot more than the other.
    thats why games like GTAIV resi 5 street fighter 4 all are almost the same on ps3 or 360.
    some games ignore the rule like GTAIV with its exclusive DLC or fallout 3 but in general most MP games will be equal on both systems to maximize sales on both platforms.
    we know how dangerous it can be to play favorites.

  113. AlanP
    July 20, 2009 at 11:50 pm Reply

    @Nick & dcbronco:

    You make excellent points regarding user perception and awareness. Few currently have the equipment to fully take advantage of uncompressed, lossless audio, although I disagree that one needs a $2500 receiver to take advantage of HD audio, however. Receivers in the $400 range or less can decode HD audio now, and that will continue to drop.

    It’s quite odd to me that Sony has refrained from educating the public that the PS3 with Blu-ray actually does have a huge audio advantage over the 360. Insteas, they opt to focus on 1080p visuals when both the 360 and PS3 are unable to consistently render games at that resolution natively. 720p is better suited for the 360 and PS3. But the PS3 actually tops most PC games in the audio department when Blu-ray is properly utilized, which is a very unusual feat; high end PC’s generally blow consoles away in every way technically. Uncharted 2 and Killzone 2 look amazing, for example, but they are eaten alive by Crysis visually. Yet Uncharted’s 7.1 LPCM audio may be the best I’ve ever heard in terms of audio sampling even including PC. I had to double take to make sure a bird hadn’t flown into my window during a jungle sequence. It was eerie how realistically it was sampled and mapped. Blu-ray (or multiple DVDs installed) is necessary for that level of audio quality, as the audio alone may exceed the size of the rest of the game. Just the audio files of Heavenly Sword wouldn’t even fit on a single DVD, weighing in at a massive 10GB. Yet oddly games with this exceptionally high audio quality usually don’t include this information on the box. I just see DTS and DD on the Uncharted case, for example, even though it outputs 7.1 LPCM, the highest spec audio currently available.

  114. AlanP
    July 20, 2009 at 11:50 pm Reply

    @Nick & dcbronco:

    You make excellent points regarding user perception and awareness. Few currently have the equipment to fully take advantage of uncompressed, lossless audio, although I disagree that one needs a $2500 receiver to take advantage of HD audio, however. Receivers in the $400 range or less can decode HD audio now, and that will continue to drop.

    It’s quite odd to me that Sony has refrained from educating the public that the PS3 with Blu-ray actually does have a huge audio advantage over the 360. Insteas, they opt to focus on 1080p visuals when both the 360 and PS3 are unable to consistently render games at that resolution natively. 720p is better suited for the 360 and PS3. But the PS3 actually tops most PC games in the audio department when Blu-ray is properly utilized, which is a very unusual feat; high end PC’s generally blow consoles away in every way technically. Uncharted 2 and Killzone 2 look amazing, for example, but they are eaten alive by Crysis visually. Yet Uncharted’s 7.1 LPCM audio may be the best I’ve ever heard in terms of audio sampling even including PC. I had to double take to make sure a bird hadn’t flown into my window during a jungle sequence. It was eerie how realistically it was sampled and mapped. Blu-ray (or multiple DVDs installed) is necessary for that level of audio quality, as the audio alone may exceed the size of the rest of the game. Just the audio files of Heavenly Sword wouldn’t even fit on a single DVD, weighing in at a massive 10GB. Yet oddly games with this exceptionally high audio quality usually don’t include this information on the box. I just see DTS and DD on the Uncharted case, for example, even though it outputs 7.1 LPCM, the highest spec audio currently available.

  115. AlanP
    July 20, 2009 at 11:50 pm Reply

    @Nick & dcbronco:

    You make excellent points regarding user perception and awareness. Few currently have the equipment to fully take advantage of uncompressed, lossless audio, although I disagree that one needs a $2500 receiver to take advantage of HD audio, however. Receivers in the $400 range or less can decode HD audio now, and that will continue to drop.

    It’s quite odd to me that Sony has refrained from educating the public that the PS3 with Blu-ray actually does have a huge audio advantage over the 360. Insteas, they opt to focus on 1080p visuals when both the 360 and PS3 are unable to consistently render games at that resolution natively. 720p is better suited for the 360 and PS3. But the PS3 actually tops most PC games in the audio department when Blu-ray is properly utilized, which is a very unusual feat; high end PC’s generally blow consoles away in every way technically. Uncharted 2 and Killzone 2 look amazing, for example, but they are eaten alive by Crysis visually. Yet Uncharted’s 7.1 LPCM audio may be the best I’ve ever heard in terms of audio sampling even including PC. I had to double take to make sure a bird hadn’t flown into my window during a jungle sequence. It was eerie how realistically it was sampled and mapped. Blu-ray (or multiple DVDs installed) is necessary for that level of audio quality, as the audio alone may exceed the size of the rest of the game. Just the audio files of Heavenly Sword wouldn’t even fit on a single DVD, weighing in at a massive 10GB. Yet oddly games with this exceptionally high audio quality usually don’t include this information on the box. I just see DTS and DD on the Uncharted case, for example, even though it outputs 7.1 LPCM, the highest spec audio currently available.

  116. AlanP
    July 20, 2009 at 11:50 pm Reply

    @Nick & dcbronco:

    You make excellent points regarding user perception and awareness. Few currently have the equipment to fully take advantage of uncompressed, lossless audio, although I disagree that one needs a $2500 receiver to take advantage of HD audio, however. Receivers in the $400 range or less can decode HD audio now, and that will continue to drop.

    It’s quite odd to me that Sony has refrained from educating the public that the PS3 with Blu-ray actually does have a huge audio advantage over the 360. Insteas, they opt to focus on 1080p visuals when both the 360 and PS3 are unable to consistently render games at that resolution natively. 720p is better suited for the 360 and PS3. But the PS3 actually tops most PC games in the audio department when Blu-ray is properly utilized, which is a very unusual feat; high end PC’s generally blow consoles away in every way technically. Uncharted 2 and Killzone 2 look amazing, for example, but they are eaten alive by Crysis visually. Yet Uncharted’s 7.1 LPCM audio may be the best I’ve ever heard in terms of audio sampling even including PC. I had to double take to make sure a bird hadn’t flown into my window during a jungle sequence. It was eerie how realistically it was sampled and mapped. Blu-ray (or multiple DVDs installed) is necessary for that level of audio quality, as the audio alone may exceed the size of the rest of the game. Just the audio files of Heavenly Sword wouldn’t even fit on a single DVD, weighing in at a massive 10GB. Yet oddly games with this exceptionally high audio quality usually don’t include this information on the box. I just see DTS and DD on the Uncharted case, for example, even though it outputs 7.1 LPCM, the highest spec audio currently available.

  117. AlanP
    July 21, 2009 at 12:02 am Reply

    Oh, one other thing that needs to be said is that Best Buy and the like are ripping people off with those calibration services. A low end receiver like the Sony DG720 has an auto-calibration feature, and you can check internet forum for optimal settings for HDTVs for free.

    And Bose and Monster cables are MASSIVELY OVERPRICED. My speakers are similarly priced to the Bose outfits but would blow them into the weeds in terms of audio quality.

  118. AlanP
    July 21, 2009 at 12:02 am Reply

    Oh, one other thing that needs to be said is that Best Buy and the like are ripping people off with those calibration services. A low end receiver like the Sony DG720 has an auto-calibration feature, and you can check internet forum for optimal settings for HDTVs for free.

    And Bose and Monster cables are MASSIVELY OVERPRICED. My speakers are similarly priced to the Bose outfits but would blow them into the weeds in terms of audio quality.

  119. AlanP
    July 21, 2009 at 12:02 am Reply

    Oh, one other thing that needs to be said is that Best Buy and the like are ripping people off with those calibration services. A low end receiver like the Sony DG720 has an auto-calibration feature, and you can check internet forum for optimal settings for HDTVs for free.

    And Bose and Monster cables are MASSIVELY OVERPRICED. My speakers are similarly priced to the Bose outfits but would blow them into the weeds in terms of audio quality.

  120. AlanP
    July 21, 2009 at 12:02 am Reply

    Oh, one other thing that needs to be said is that Best Buy and the like are ripping people off with those calibration services. A low end receiver like the Sony DG720 has an auto-calibration feature, and you can check internet forum for optimal settings for HDTVs for free.

    And Bose and Monster cables are MASSIVELY OVERPRICED. My speakers are similarly priced to the Bose outfits but would blow them into the weeds in terms of audio quality.

  121. Nick McCandless
    July 21, 2009 at 1:57 am Reply

    First of all, when did I ever bash Blu-ray in the video? All I talk about is why developers are not FULLY UTILIZING the technology currently. I love that Kojima strived to make the best game possible and that he fully utilized the Blu-ray technology. What is up with people thinking I am bashing Blu-ray?

  122. Nick McCandless
    July 21, 2009 at 1:57 am Reply

    First of all, when did I ever bash Blu-ray in the video? All I talk about is why developers are not FULLY UTILIZING the technology currently. I love that Kojima strived to make the best game possible and that he fully utilized the Blu-ray technology. What is up with people thinking I am bashing Blu-ray?

  123. Nick McCandless
    July 21, 2009 at 1:57 am Reply

    First of all, when did I ever bash Blu-ray in the video? All I talk about is why developers are not FULLY UTILIZING the technology currently. I love that Kojima strived to make the best game possible and that he fully utilized the Blu-ray technology. What is up with people thinking I am bashing Blu-ray?

  124. Nick McCandless
    July 21, 2009 at 1:57 am Reply

    First of all, when did I ever bash Blu-ray in the video? All I talk about is why developers are not FULLY UTILIZING the technology currently. I love that Kojima strived to make the best game possible and that he fully utilized the Blu-ray technology. What is up with people thinking I am bashing Blu-ray?

  125. gam3raxis
    July 21, 2009 at 4:59 am Reply

    it will come in time, everything in strides… what i want to know is with the space of the blueray, why is rage not having the intended 3 wastelands because of the 360…and its limited format.

    people who don’t buy a 360 are paying for its limitations… its ok if you buy a 360 and are stuck with disc swapping and restricted games, but WHY the hell are the ps3 owners paying for microsofts mistakes?

    this is a big deal, and it starts now, we need to shout out and nip this in the bud, before developers think its ok.

  126. gam3raxis
    July 21, 2009 at 4:59 am Reply

    it will come in time, everything in strides… what i want to know is with the space of the blueray, why is rage not having the intended 3 wastelands because of the 360…and its limited format.

    people who don’t buy a 360 are paying for its limitations… its ok if you buy a 360 and are stuck with disc swapping and restricted games, but WHY the hell are the ps3 owners paying for microsofts mistakes?

    this is a big deal, and it starts now, we need to shout out and nip this in the bud, before developers think its ok.

  127. gam3raxis
    July 21, 2009 at 4:59 am Reply

    it will come in time, everything in strides… what i want to know is with the space of the blueray, why is rage not having the intended 3 wastelands because of the 360…and its limited format.

    people who don’t buy a 360 are paying for its limitations… its ok if you buy a 360 and are stuck with disc swapping and restricted games, but WHY the hell are the ps3 owners paying for microsofts mistakes?

    this is a big deal, and it starts now, we need to shout out and nip this in the bud, before developers think its ok.

  128. gam3raxis
    July 21, 2009 at 4:59 am Reply

    it will come in time, everything in strides… what i want to know is with the space of the blueray, why is rage not having the intended 3 wastelands because of the 360…and its limited format.

    people who don’t buy a 360 are paying for its limitations… its ok if you buy a 360 and are stuck with disc swapping and restricted games, but WHY the hell are the ps3 owners paying for microsofts mistakes?

    this is a big deal, and it starts now, we need to shout out and nip this in the bud, before developers think its ok.

  129. gam3raxis
    July 21, 2009 at 5:02 am Reply

    the same thing goes for ff13 being delayed because both copies need to release at the same time…you all heard that they just started development on the 360 for that game and u gotta know that the ps3 is close to finished…and once again i don’t own a 360 and I’m getting penalized because of that company
    Instead of playing it after a quick localization,soon after the japan date, we’ll be waiting until BOTH versions are done what a rip off…

  130. gam3raxis
    July 21, 2009 at 5:02 am Reply

    the same thing goes for ff13 being delayed because both copies need to release at the same time…you all heard that they just started development on the 360 for that game and u gotta know that the ps3 is close to finished…and once again i don’t own a 360 and I’m getting penalized because of that company
    Instead of playing it after a quick localization,soon after the japan date, we’ll be waiting until BOTH versions are done what a rip off…

  131. gam3raxis
    July 21, 2009 at 5:02 am Reply

    the same thing goes for ff13 being delayed because both copies need to release at the same time…you all heard that they just started development on the 360 for that game and u gotta know that the ps3 is close to finished…and once again i don’t own a 360 and I’m getting penalized because of that company
    Instead of playing it after a quick localization,soon after the japan date, we’ll be waiting until BOTH versions are done what a rip off…

  132. gam3raxis
    July 21, 2009 at 5:02 am Reply

    the same thing goes for ff13 being delayed because both copies need to release at the same time…you all heard that they just started development on the 360 for that game and u gotta know that the ps3 is close to finished…and once again i don’t own a 360 and I’m getting penalized because of that company
    Instead of playing it after a quick localization,soon after the japan date, we’ll be waiting until BOTH versions are done what a rip off…

  133. johndoe
    July 21, 2009 at 5:32 am Reply

    MGS4,
    Resistance
    Resistance 2
    Killzone 2
    GT5
    Final Fantasy XIII
    RAGE

    i’m sure there are many more. This is off the top of my head. If you play these games, you can tell the difference in quality.

  134. johndoe
    July 21, 2009 at 5:32 am Reply

    MGS4,
    Resistance
    Resistance 2
    Killzone 2
    GT5
    Final Fantasy XIII
    RAGE

    i’m sure there are many more. This is off the top of my head. If you play these games, you can tell the difference in quality.

  135. johndoe
    July 21, 2009 at 5:32 am Reply

    MGS4,
    Resistance
    Resistance 2
    Killzone 2
    GT5
    Final Fantasy XIII
    RAGE

    i’m sure there are many more. This is off the top of my head. If you play these games, you can tell the difference in quality.

  136. johndoe
    July 21, 2009 at 5:32 am Reply

    MGS4,
    Resistance
    Resistance 2
    Killzone 2
    GT5
    Final Fantasy XIII
    RAGE

    i’m sure there are many more. This is off the top of my head. If you play these games, you can tell the difference in quality.

  137. johndoe
    July 21, 2009 at 5:38 am Reply

    It was built as a Streaming Machine. The very architecture in the PS3 was set up to Use up massive amounts of content and stream it actively in the background to provide unmatched experiences. Killzone does a great job of this. Same with Uncharted. RAGE will also be a game that constantly streams High resolution textures and content.

    The future is Parallel Processing with Streaming Content. PS3 is really a full generational step in the right direction. Don’t let anyone lie to you and tell you otherwise.

  138. johndoe
    July 21, 2009 at 5:38 am Reply

    It was built as a Streaming Machine. The very architecture in the PS3 was set up to Use up massive amounts of content and stream it actively in the background to provide unmatched experiences. Killzone does a great job of this. Same with Uncharted. RAGE will also be a game that constantly streams High resolution textures and content.

    The future is Parallel Processing with Streaming Content. PS3 is really a full generational step in the right direction. Don’t let anyone lie to you and tell you otherwise.

  139. johndoe
    July 21, 2009 at 5:38 am Reply

    It was built as a Streaming Machine. The very architecture in the PS3 was set up to Use up massive amounts of content and stream it actively in the background to provide unmatched experiences. Killzone does a great job of this. Same with Uncharted. RAGE will also be a game that constantly streams High resolution textures and content.

    The future is Parallel Processing with Streaming Content. PS3 is really a full generational step in the right direction. Don’t let anyone lie to you and tell you otherwise.

  140. johndoe
    July 21, 2009 at 5:38 am Reply

    It was built as a Streaming Machine. The very architecture in the PS3 was set up to Use up massive amounts of content and stream it actively in the background to provide unmatched experiences. Killzone does a great job of this. Same with Uncharted. RAGE will also be a game that constantly streams High resolution textures and content.

    The future is Parallel Processing with Streaming Content. PS3 is really a full generational step in the right direction. Don’t let anyone lie to you and tell you otherwise.

  141. mike
    July 21, 2009 at 8:56 am Reply

    its about money. the third parties want to make games for all platform to make the most money. i say in the next 2 years when the systems sell a lot more we will see more exclusives and we will see more titles like sony’s first party games quality

  142. mike
    July 21, 2009 at 8:56 am Reply

    its about money. the third parties want to make games for all platform to make the most money. i say in the next 2 years when the systems sell a lot more we will see more exclusives and we will see more titles like sony’s first party games quality

  143. mike
    July 21, 2009 at 8:56 am Reply

    its about money. the third parties want to make games for all platform to make the most money. i say in the next 2 years when the systems sell a lot more we will see more exclusives and we will see more titles like sony’s first party games quality

  144. mike
    July 21, 2009 at 8:56 am Reply

    its about money. the third parties want to make games for all platform to make the most money. i say in the next 2 years when the systems sell a lot more we will see more exclusives and we will see more titles like sony’s first party games quality

  145. mm
    eli
    July 21, 2009 at 9:22 am Reply

    “@written by gam3raxis, July 21, 2009
    the same thing goes for ff13 being delayed because both copies need to release at the same time…you all heard that they just started development on the 360 for that game and u gotta know that the ps3 is close to finished…and once again i don’t own a 360 and I’m getting penalized because of that company
    Instead of playing it after a quick localization,soon after the japan date, we’ll be waiting until BOTH versions are done what a rip off…”

    yeah that’s stupid, Luckily i don’t plan on playing FF i just never got into those types of games.. But it all boils down to Microsoft and their endless pockets throwing massive amounts of cash to get their way.. I guess if you can’t innovate you can always spend money to keep the rest of the market at your level, it’s working for MIcrosoft

  146. mm
    eli
    July 21, 2009 at 9:22 am Reply

    “@written by gam3raxis, July 21, 2009
    the same thing goes for ff13 being delayed because both copies need to release at the same time…you all heard that they just started development on the 360 for that game and u gotta know that the ps3 is close to finished…and once again i don’t own a 360 and I’m getting penalized because of that company
    Instead of playing it after a quick localization,soon after the japan date, we’ll be waiting until BOTH versions are done what a rip off…”

    yeah that’s stupid, Luckily i don’t plan on playing FF i just never got into those types of games.. But it all boils down to Microsoft and their endless pockets throwing massive amounts of cash to get their way.. I guess if you can’t innovate you can always spend money to keep the rest of the market at your level, it’s working for MIcrosoft

  147. mm
    eli
    July 21, 2009 at 9:22 am Reply

    “@written by gam3raxis, July 21, 2009
    the same thing goes for ff13 being delayed because both copies need to release at the same time…you all heard that they just started development on the 360 for that game and u gotta know that the ps3 is close to finished…and once again i don’t own a 360 and I’m getting penalized because of that company
    Instead of playing it after a quick localization,soon after the japan date, we’ll be waiting until BOTH versions are done what a rip off…”

    yeah that’s stupid, Luckily i don’t plan on playing FF i just never got into those types of games.. But it all boils down to Microsoft and their endless pockets throwing massive amounts of cash to get their way.. I guess if you can’t innovate you can always spend money to keep the rest of the market at your level, it’s working for MIcrosoft

  148. mm
    eli
    July 21, 2009 at 9:22 am Reply

    “@written by gam3raxis, July 21, 2009
    the same thing goes for ff13 being delayed because both copies need to release at the same time…you all heard that they just started development on the 360 for that game and u gotta know that the ps3 is close to finished…and once again i don’t own a 360 and I’m getting penalized because of that company
    Instead of playing it after a quick localization,soon after the japan date, we’ll be waiting until BOTH versions are done what a rip off…”

    yeah that’s stupid, Luckily i don’t plan on playing FF i just never got into those types of games.. But it all boils down to Microsoft and their endless pockets throwing massive amounts of cash to get their way.. I guess if you can’t innovate you can always spend money to keep the rest of the market at your level, it’s working for MIcrosoft

  149. dcbronco
    July 21, 2009 at 12:16 pm Reply

    @AlanP I’m not sure you get it from receivers that low end but I haven’t checked lately. I believe the thing with the Sony not pushing the audio is because most people don’t have the equipment. Most people mistake loud for good. I bet most think CDs sound better than vinyl too. But Sony pushes what the industry does, 1080p. But the industry pushes it without telling the public they aren’t getting good 1080p. Most don’t seem to realize that screen size is also tied into the resolution. They believe you need 1080p on a 27 in. TV too. And you definitely hit on the fact that the PS3 isn’t even capable of native 1080p on well over 90% of the games. But that’s how you get sales. Keep ’em uninformed and angry. Make ridiculous claims and they will follow. Oh well.

  150. dcbronco
    July 21, 2009 at 12:16 pm Reply

    @AlanP I’m not sure you get it from receivers that low end but I haven’t checked lately. I believe the thing with the Sony not pushing the audio is because most people don’t have the equipment. Most people mistake loud for good. I bet most think CDs sound better than vinyl too. But Sony pushes what the industry does, 1080p. But the industry pushes it without telling the public they aren’t getting good 1080p. Most don’t seem to realize that screen size is also tied into the resolution. They believe you need 1080p on a 27 in. TV too. And you definitely hit on the fact that the PS3 isn’t even capable of native 1080p on well over 90% of the games. But that’s how you get sales. Keep ’em uninformed and angry. Make ridiculous claims and they will follow. Oh well.

  151. dcbronco
    July 21, 2009 at 12:16 pm Reply

    @AlanP I’m not sure you get it from receivers that low end but I haven’t checked lately. I believe the thing with the Sony not pushing the audio is because most people don’t have the equipment. Most people mistake loud for good. I bet most think CDs sound better than vinyl too. But Sony pushes what the industry does, 1080p. But the industry pushes it without telling the public they aren’t getting good 1080p. Most don’t seem to realize that screen size is also tied into the resolution. They believe you need 1080p on a 27 in. TV too. And you definitely hit on the fact that the PS3 isn’t even capable of native 1080p on well over 90% of the games. But that’s how you get sales. Keep ’em uninformed and angry. Make ridiculous claims and they will follow. Oh well.

  152. dcbronco
    July 21, 2009 at 12:16 pm Reply

    @AlanP I’m not sure you get it from receivers that low end but I haven’t checked lately. I believe the thing with the Sony not pushing the audio is because most people don’t have the equipment. Most people mistake loud for good. I bet most think CDs sound better than vinyl too. But Sony pushes what the industry does, 1080p. But the industry pushes it without telling the public they aren’t getting good 1080p. Most don’t seem to realize that screen size is also tied into the resolution. They believe you need 1080p on a 27 in. TV too. And you definitely hit on the fact that the PS3 isn’t even capable of native 1080p on well over 90% of the games. But that’s how you get sales. Keep ’em uninformed and angry. Make ridiculous claims and they will follow. Oh well.

  153. AlanP
    July 21, 2009 at 1:22 pm Reply

    @dcbronco

    I’ve seen the Onkyo 605 for $400 or less. I wouldn’t be surprised if there were even cheaper receivers that decode HD sound. If not, there will be soon. Also, there is the “trick” that can be used with even cheaper receivers that don’t support HD codecs themselves to let the PS3 decode the audio and pass it to the receiver. HD sound isn’t so difficult and expensive to obtain anymore. If you have a PS3, even budget receivers under $300 can be used to get HD audio.

    Sony strongly pushed the 1080p issue and can’t consistently back it up. They COULD back up boasting about 7.1 LPCM lossless HD audio, however. They already get that any time they want it. Look at Uncharted, Warhawk, Heavenly Sword, Killzone 2, Resistance 1 & 2, ect. Unlike 1080p, 7.1 LPCM lossless audio isn’t something you need to be a freak of nature developer with deep pockets like Polyphony to obtain. HD audio is something the PS3 does quite well and could be executed consistently. I wish EA took advantage of this in PS3 versions of their games (Dead Space, I’m looking your direction; the sampling quality could have been even more magnificent to accompany the already incredible audio mapping). They might if more than a handful of people had heard of HD audio. I guess it will just take time for the mainstream to catch up with the audiophile geeks. 🙂 😉

  154. AlanP
    July 21, 2009 at 1:22 pm Reply

    @dcbronco

    I’ve seen the Onkyo 605 for $400 or less. I wouldn’t be surprised if there were even cheaper receivers that decode HD sound. If not, there will be soon. Also, there is the “trick” that can be used with even cheaper receivers that don’t support HD codecs themselves to let the PS3 decode the audio and pass it to the receiver. HD sound isn’t so difficult and expensive to obtain anymore. If you have a PS3, even budget receivers under $300 can be used to get HD audio.

    Sony strongly pushed the 1080p issue and can’t consistently back it up. They COULD back up boasting about 7.1 LPCM lossless HD audio, however. They already get that any time they want it. Look at Uncharted, Warhawk, Heavenly Sword, Killzone 2, Resistance 1 & 2, ect. Unlike 1080p, 7.1 LPCM lossless audio isn’t something you need to be a freak of nature developer with deep pockets like Polyphony to obtain. HD audio is something the PS3 does quite well and could be executed consistently. I wish EA took advantage of this in PS3 versions of their games (Dead Space, I’m looking your direction; the sampling quality could have been even more magnificent to accompany the already incredible audio mapping). They might if more than a handful of people had heard of HD audio. I guess it will just take time for the mainstream to catch up with the audiophile geeks. 🙂 😉

  155. AlanP
    July 21, 2009 at 1:22 pm Reply

    @dcbronco

    I’ve seen the Onkyo 605 for $400 or less. I wouldn’t be surprised if there were even cheaper receivers that decode HD sound. If not, there will be soon. Also, there is the “trick” that can be used with even cheaper receivers that don’t support HD codecs themselves to let the PS3 decode the audio and pass it to the receiver. HD sound isn’t so difficult and expensive to obtain anymore. If you have a PS3, even budget receivers under $300 can be used to get HD audio.

    Sony strongly pushed the 1080p issue and can’t consistently back it up. They COULD back up boasting about 7.1 LPCM lossless HD audio, however. They already get that any time they want it. Look at Uncharted, Warhawk, Heavenly Sword, Killzone 2, Resistance 1 & 2, ect. Unlike 1080p, 7.1 LPCM lossless audio isn’t something you need to be a freak of nature developer with deep pockets like Polyphony to obtain. HD audio is something the PS3 does quite well and could be executed consistently. I wish EA took advantage of this in PS3 versions of their games (Dead Space, I’m looking your direction; the sampling quality could have been even more magnificent to accompany the already incredible audio mapping). They might if more than a handful of people had heard of HD audio. I guess it will just take time for the mainstream to catch up with the audiophile geeks. 🙂 😉

  156. AlanP
    July 21, 2009 at 1:22 pm Reply

    @dcbronco

    I’ve seen the Onkyo 605 for $400 or less. I wouldn’t be surprised if there were even cheaper receivers that decode HD sound. If not, there will be soon. Also, there is the “trick” that can be used with even cheaper receivers that don’t support HD codecs themselves to let the PS3 decode the audio and pass it to the receiver. HD sound isn’t so difficult and expensive to obtain anymore. If you have a PS3, even budget receivers under $300 can be used to get HD audio.

    Sony strongly pushed the 1080p issue and can’t consistently back it up. They COULD back up boasting about 7.1 LPCM lossless HD audio, however. They already get that any time they want it. Look at Uncharted, Warhawk, Heavenly Sword, Killzone 2, Resistance 1 & 2, ect. Unlike 1080p, 7.1 LPCM lossless audio isn’t something you need to be a freak of nature developer with deep pockets like Polyphony to obtain. HD audio is something the PS3 does quite well and could be executed consistently. I wish EA took advantage of this in PS3 versions of their games (Dead Space, I’m looking your direction; the sampling quality could have been even more magnificent to accompany the already incredible audio mapping). They might if more than a handful of people had heard of HD audio. I guess it will just take time for the mainstream to catch up with the audiophile geeks. 🙂 😉

  157. adelio
    July 21, 2009 at 7:19 pm Reply

    cool what is every body arguing about

  158. adelio
    July 21, 2009 at 7:19 pm Reply

    cool what is every body arguing about

  159. adelio
    July 21, 2009 at 7:19 pm Reply

    cool what is every body arguing about

  160. adelio
    July 21, 2009 at 7:19 pm Reply

    cool what is every body arguing about

  161. cole
    July 21, 2009 at 7:21 pm Reply

    ps3 has better graphics 360 has jagged graphics but 360 has the best exclusives

  162. cole
    July 21, 2009 at 7:21 pm Reply

    ps3 has better graphics 360 has jagged graphics but 360 has the best exclusives

  163. cole
    July 21, 2009 at 7:21 pm Reply

    ps3 has better graphics 360 has jagged graphics but 360 has the best exclusives

  164. cole
    July 21, 2009 at 7:21 pm Reply

    ps3 has better graphics 360 has jagged graphics but 360 has the best exclusives

  165. LevelHead
    July 22, 2009 at 2:08 am Reply

    I’m beginning to like this site more and more. Finally a site spoken through the eyes of a PS3 supporter who doesn’t sound like a PS3 fanboy. Even though Nick is younger than me he doesn’t come across as being immature and it’s nice hearing from real gamers. He puts a stop to the bashing pretty quick and that’s a sign of leading by example.

    Anyways blu ray obviously has it’s advantages. There is just more room to work with. Sound and 1080p video will take up a lot of space. Final Fantasy XIII will be less compressed on the PS3 version and will likely be on one blu ray disc and probably 2 or 3 DVD’s for the Xbox 360 version. However at the end of the day I agree with Nick in the sense most people will be hard to tell the difference between the two other than inconvenience of switching discs. Although Square could also impose a mandatory install on the PS3 which is also inconvenient to some who just want to plug in and play and maybe want to reserve their precious hard drive space. Especially those with 40gb and 20gb PS3’s.

    Rage is another game that will utilize blu ray and the creators had to make a few adjustments due to the Xbox 360. I don’t think the quality is going to suffer for either version but they did admit the PS3 version will take more resources and time. Which is a big stumbling block to many 3rd party developers who either don’t have the extra resources or the desire. Which is why many games don’t take advantage of blu ray to begin with.

    We aw this last generation too with the PS2 being the lead platform and thus holding back the potential on the original Xbox. The Xbox was able to produce true Dolby Digital and I don’t think the PS2 was for games. It also had more RAM and built in hard drive. Yet did that hold back the PS2 from having great games? No so i agree with Nick again that graphics, story and gameplay seem to be the main things gamers look for first.

  166. LevelHead
    July 22, 2009 at 2:08 am Reply

    I’m beginning to like this site more and more. Finally a site spoken through the eyes of a PS3 supporter who doesn’t sound like a PS3 fanboy. Even though Nick is younger than me he doesn’t come across as being immature and it’s nice hearing from real gamers. He puts a stop to the bashing pretty quick and that’s a sign of leading by example.

    Anyways blu ray obviously has it’s advantages. There is just more room to work with. Sound and 1080p video will take up a lot of space. Final Fantasy XIII will be less compressed on the PS3 version and will likely be on one blu ray disc and probably 2 or 3 DVD’s for the Xbox 360 version. However at the end of the day I agree with Nick in the sense most people will be hard to tell the difference between the two other than inconvenience of switching discs. Although Square could also impose a mandatory install on the PS3 which is also inconvenient to some who just want to plug in and play and maybe want to reserve their precious hard drive space. Especially those with 40gb and 20gb PS3’s.

    Rage is another game that will utilize blu ray and the creators had to make a few adjustments due to the Xbox 360. I don’t think the quality is going to suffer for either version but they did admit the PS3 version will take more resources and time. Which is a big stumbling block to many 3rd party developers who either don’t have the extra resources or the desire. Which is why many games don’t take advantage of blu ray to begin with.

    We aw this last generation too with the PS2 being the lead platform and thus holding back the potential on the original Xbox. The Xbox was able to produce true Dolby Digital and I don’t think the PS2 was for games. It also had more RAM and built in hard drive. Yet did that hold back the PS2 from having great games? No so i agree with Nick again that graphics, story and gameplay seem to be the main things gamers look for first.

  167. LevelHead
    July 22, 2009 at 2:08 am Reply

    I’m beginning to like this site more and more. Finally a site spoken through the eyes of a PS3 supporter who doesn’t sound like a PS3 fanboy. Even though Nick is younger than me he doesn’t come across as being immature and it’s nice hearing from real gamers. He puts a stop to the bashing pretty quick and that’s a sign of leading by example.

    Anyways blu ray obviously has it’s advantages. There is just more room to work with. Sound and 1080p video will take up a lot of space. Final Fantasy XIII will be less compressed on the PS3 version and will likely be on one blu ray disc and probably 2 or 3 DVD’s for the Xbox 360 version. However at the end of the day I agree with Nick in the sense most people will be hard to tell the difference between the two other than inconvenience of switching discs. Although Square could also impose a mandatory install on the PS3 which is also inconvenient to some who just want to plug in and play and maybe want to reserve their precious hard drive space. Especially those with 40gb and 20gb PS3’s.

    Rage is another game that will utilize blu ray and the creators had to make a few adjustments due to the Xbox 360. I don’t think the quality is going to suffer for either version but they did admit the PS3 version will take more resources and time. Which is a big stumbling block to many 3rd party developers who either don’t have the extra resources or the desire. Which is why many games don’t take advantage of blu ray to begin with.

    We aw this last generation too with the PS2 being the lead platform and thus holding back the potential on the original Xbox. The Xbox was able to produce true Dolby Digital and I don’t think the PS2 was for games. It also had more RAM and built in hard drive. Yet did that hold back the PS2 from having great games? No so i agree with Nick again that graphics, story and gameplay seem to be the main things gamers look for first.

  168. LevelHead
    July 22, 2009 at 2:08 am Reply

    I’m beginning to like this site more and more. Finally a site spoken through the eyes of a PS3 supporter who doesn’t sound like a PS3 fanboy. Even though Nick is younger than me he doesn’t come across as being immature and it’s nice hearing from real gamers. He puts a stop to the bashing pretty quick and that’s a sign of leading by example.

    Anyways blu ray obviously has it’s advantages. There is just more room to work with. Sound and 1080p video will take up a lot of space. Final Fantasy XIII will be less compressed on the PS3 version and will likely be on one blu ray disc and probably 2 or 3 DVD’s for the Xbox 360 version. However at the end of the day I agree with Nick in the sense most people will be hard to tell the difference between the two other than inconvenience of switching discs. Although Square could also impose a mandatory install on the PS3 which is also inconvenient to some who just want to plug in and play and maybe want to reserve their precious hard drive space. Especially those with 40gb and 20gb PS3’s.

    Rage is another game that will utilize blu ray and the creators had to make a few adjustments due to the Xbox 360. I don’t think the quality is going to suffer for either version but they did admit the PS3 version will take more resources and time. Which is a big stumbling block to many 3rd party developers who either don’t have the extra resources or the desire. Which is why many games don’t take advantage of blu ray to begin with.

    We aw this last generation too with the PS2 being the lead platform and thus holding back the potential on the original Xbox. The Xbox was able to produce true Dolby Digital and I don’t think the PS2 was for games. It also had more RAM and built in hard drive. Yet did that hold back the PS2 from having great games? No so i agree with Nick again that graphics, story and gameplay seem to be the main things gamers look for first.

  169. Nick McCandless
    July 22, 2009 at 2:56 am Reply

    Thanks man I appreciate it. Something I have figured out with being a game journalist is that you can rarely please everyone. You say one thing against the PS3 and you are a 360 fanboy to many eyes and vice versa. Glad to see some people out there understanding my logic and knowing that I am not bashing either console.

  170. Nick McCandless
    July 22, 2009 at 2:56 am Reply

    Thanks man I appreciate it. Something I have figured out with being a game journalist is that you can rarely please everyone. You say one thing against the PS3 and you are a 360 fanboy to many eyes and vice versa. Glad to see some people out there understanding my logic and knowing that I am not bashing either console.

  171. Nick McCandless
    July 22, 2009 at 2:56 am Reply

    Thanks man I appreciate it. Something I have figured out with being a game journalist is that you can rarely please everyone. You say one thing against the PS3 and you are a 360 fanboy to many eyes and vice versa. Glad to see some people out there understanding my logic and knowing that I am not bashing either console.

  172. Nick McCandless
    July 22, 2009 at 2:56 am Reply

    Thanks man I appreciate it. Something I have figured out with being a game journalist is that you can rarely please everyone. You say one thing against the PS3 and you are a 360 fanboy to many eyes and vice versa. Glad to see some people out there understanding my logic and knowing that I am not bashing either console.

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