It is said that third party exclusives are on a one way road to no return, but judging on what we have seen, it has just halted for the time being and is actually on its way back again.
Let’s stop and think about third party developers, they are the light and soul to the gaming community. They have provided us with some of the greatest titles know to a gamer and are said to disappear in the near future. Now that’s not necessarily true, yes we have seen a bunch of “once exclusive” games go multiplatform for example ,Final Fantasy and Resident Evil, but to a game developer, that is only natural after awhile because they want to make the most money off of their games. So what is a better way to do so than make it on multiple consoles?
Recently games have been going multiplatform, but to say that third party support is dead is just ridiculous. A lot of games, matter in fact third party games, have been coming out of the wood work such as Stoked, exclusively for the Xbox 360 and made by a third party developer. The game Quantum Theory was announced not too long ago exclusive for the PS3, and also developed by Tecmo. Let’s not forget about WarDevil and MadWorld, both are exclusive titles and are made by third parties. Metal Gear Solid 4 was also made by a third party developer and was exclusive to the PS3. And on top of all this, Capcom is about to announce an exclusive game for the Xbox 360.
So after all this, there is still more third party games yet to be announced for whatever reason. Could this be a turnaround for their party developers? From the looks of it, no, third party support is not going anywhere for awhile and we will see more of these third party exclusive games announced in the months to come. I understand that the developers need to make their money and bringing a game multiplatform is the best way to do so, but what if you could make a game better by having it exclusive to one console? Sales matter, but so does quality, and from what we have heard, Konami (developers behind Metal Gear Solid 4) chose the PS3 because of what it is capable of. Destineer (the developers behind Stoked) are choosing the 360 because of its graphical capabilities. So if this is all true, I can understand why third party support is important and should stick around.